Developer
Easy game
3 games in catalog
Motivational profile
Average motivational drivers across 3 games — ranked by largest gap vs the catalog average (Δ).
Idle
4.7
Δ +7.2
Filling time between tasks
Status
4.0
Δ +6.6
Recognition or popularity
Exploration
-4.0
Δ -5.6
Discovering new areas or secrets
Story
-3.3
Δ -4.8
Narrative immersion
Violence
-4.7
Δ -4.5
Enjoyment of combat and destruction
Fantasy
-2.0
Δ -4.4
Experiencing imaginative fiction
Strategy
-1.7
Δ -4.0
Mental challenge and problem solving
Growth
-0.7
Δ -3.7
Learning or personal development
Experimenting
-1.0
Δ -3.6
Trying new things (e.g. exploring mechanics, tinkering)
Continuation
-1.0
Δ -3.6
Desire to keep playing the same game
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Game for people 3 games