Developer
Funstage
Motivational profile
Average motivational drivers across 2 games — ranked by largest gap vs the catalog average (Δ).
Competition
3.5
Δ +5.5
Comparing oneself to others (e.g. ranked mode, leaderboards)
Fellowship
3.5
Δ +5.4
Feeling part of a community
Status
2.5
Δ +5.1
Recognition or popularity
Violence
-5.0
Δ -4.8
Enjoyment of combat and destruction
Cooperation
2.5
Δ +4.8
Working with others toward a goal (e.g. teamwork)
Survival
-4.0
Δ -4.5
Avoiding failure or staying alive
Intimacy
1.5
Δ +3.8
Forming close relationships
Value
-0.5
Δ -3.6
Perceived return for time or money
Creativity
-0.5
Δ -2.9
Creating or modifying things (e.g. building, customization)
Expectation
-1.0
Δ +2.9
Playing out of obligation or pressure
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Funstage 1 game