Average motivational drivers across 1 game
— ranked by largest gap vs the catalog average (Δ).
Being in control of actions and decisions (e.g. freedom to play how you want)
Trying new things (e.g. exploring mechanics, tinkering)
Discovering new areas or secrets
Creating or modifying things (e.g. building, customization)
Working with others toward a goal (e.g. teamwork)
Comparing oneself to others (e.g. ranked mode, leaderboards)
Recognition or popularity
Customizing characters or environments
Mental challenge and problem solving
Enjoyment of combat and destruction
Studios ranked by number of shared games in the Gameaton catalog.