Average motivational drivers across 1 game
— ranked by largest gap vs the catalog average (Δ).
Creating or modifying things (e.g. building, customization)
Customizing characters or environments
Discovering new areas or secrets
Trying new things (e.g. exploring mechanics, tinkering)
Enjoyment of combat and destruction
Feeling part of a community
Forming close relationships
Working with others toward a goal (e.g. teamwork)
Being in control of actions and decisions (e.g. freedom to play how you want)
Studios ranked by number of shared games in the Gameaton catalog.