Developer
Mumpitz Games
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Idle
3.0
Δ +5.5
Filling time between tasks
Story
-4.0
Δ -5.4
Narrative immersion
Value
-2.0
Δ -5.1
Perceived return for time or money
Exploration
-3.0
Δ -4.6
Discovering new areas or secrets
Expression
-4.0
Δ -4.5
Customizing characters or environments
Violence
4.0
Δ +4.1
Enjoyment of combat and destruction
Fellowship
-5.0
Δ -3.1
Feeling part of a community
Intimacy
-5.0
Δ -2.7
Forming close relationships
Cooperation
-5.0
Δ -2.7
Working with others toward a goal (e.g. teamwork)
Leadership
-5.0
Δ -2.6
Leading others