Average motivational drivers across 6 games
— ranked by largest gap vs the catalog average (Δ).
Working with others toward a goal (e.g. teamwork)
Feeling part of a community
Discovering new areas or secrets
Experiencing imaginative fiction
Recognition or popularity
Comparing oneself to others (e.g. ranked mode, leaderboards)
Exerting control or superiority over others
Creating or modifying things (e.g. building, customization)
Trying new things (e.g. exploring mechanics, tinkering)
Studios ranked by number of shared games in the Gameaton catalog.