Average motivational drivers across 1 game
— ranked by largest gap vs the catalog average (Δ).
Feeling part of a community
Working with others toward a goal (e.g. teamwork)
Recognition or popularity
Discovering new areas or secrets
Forming close relationships
Comparing oneself to others (e.g. ranked mode, leaderboards)
Creating or modifying things (e.g. building, customization)
Avoiding failure or staying alive
Desire to keep playing the same game
Trying new things (e.g. exploring mechanics, tinkering)
Studios ranked by number of shared games in the Gameaton catalog.