Average motivational drivers across 2 games
— ranked by largest gap vs the catalog average (Δ).
Comparing oneself to others (e.g. ranked mode, leaderboards)
Recognition or popularity
Customizing characters or environments
Enjoyment of combat and destruction
Forming close relationships
Working with others toward a goal (e.g. teamwork)
Perceived return for time or money
Avoiding failure or staying alive
Studios ranked by number of shared games in the Gameaton catalog.