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Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Working with others toward a goal (e.g. teamwork)
Comparing oneself to others (e.g. ranked mode, leaderboards)
Feeling part of a community
Recognition or popularity
Leading others
Enjoyment of combat and destruction
Mental challenge and problem solving
Avoiding failure or staying alive
Perceived return for time or money
Exerting control or superiority over others