Average motivational drivers across 4 games
— ranked by largest gap vs the catalog average (Δ).
Working with others toward a goal (e.g. teamwork)
Customizing characters or environments
Comparing oneself to others (e.g. ranked mode, leaderboards)
Feeling part of a community
Recognition or popularity
Creating or modifying things (e.g. building, customization)
Enjoyment of combat and destruction
Perceived return for time or money
Studios ranked by number of shared games in the Gameaton catalog.