Dragon Age II: Ultimate Edition similar games & best alternatives
Dragon Age II: Ultimate Edition
2020
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Quick resume
You are Hawke, a refugee seeking to escape the darkspawn-plagued land of Ferelden and become Champion of Kirkwall. Rise to power and fight epic battles while making decisions that determine the course of civilization.
Global score
81/100
Genres
Action, Adventure, Role-playing (RPG)
Similar games
Pros
- Strong character-driven story
- Memorable companions and relationships
- Fast-paced and engaging combat
- Meaningful player choices
- Complete edition with all dlc
Cons
- Repetitive environments and reused maps
- Limited exploration and world variety
- Some technical issues and crashes
- Lack of tactical camera and limited customization
- Forced use of ea app/origin launcher
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Story, Leadership. It leans lower than usual among comparable games on Exploration.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players control a set protagonist with voiced dialogue and personality options, but have freedom in choices and character development."
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Competence2
"Combat is faster paced and more action-oriented than Origins, with skill use and tactics, but some repetitive encounters and limited customization."
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Competition-4
"Focus is on personal story and character progression without competitive or ranked multiplayer elements."
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Continuation3
"Many players report replaying the game multiple times to explore different story paths and companions despite some repetitiveness."
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Cooperation1
"Party-based gameplay with companions having their own quests and interactions, but mostly single-player experience."
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Creativity1
"Some character customization and choice-driven narrative, but limited environment variety and reused maps."
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Domination-3
"Interactions emphasize complex relationships and mutual respect rather than exerting control or superiority."
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Escapism4
"Players use the game to immerse in a dark fantasy world with compelling story and characters, escaping real life."
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Expectation-4
"Players engage voluntarily out of interest and enjoyment rather than obligation or external pressure."
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Experimenting2
"Players explore different personality tones, companion relationships, and combat builds across multiple playthroughs."
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Exploration-3
"Game world is limited to Kirkwall and surrounding areas with heavy reuse of maps, limiting discovery."
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Expression2
"Players customize Hawke's appearance and personality; companions have fixed appearances but distinct personalities."
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Fantasy5
"Strong fantasy setting with magic, mythical races, and epic lore central to the narrative."
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Fellowship2
"Strong emphasis on companion relationships and party dynamics, though primarily single-player."
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Growth3
"Players develop skills, abilities, and knowledge of the story and characters through multiple playthroughs."
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Health-5
"Standard sedentary gameplay with no physical activity or health-related mechanics."
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Idle-3
"Requires focused attention during combat and story progression; not designed for idle or background play."
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Intimacy3
"Players form close emotional bonds with companions through dialogue, romance options, and story arcs."
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Leadership3
"Player leads a party of companions, making decisions that affect group dynamics and story outcomes."
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Progression4
"Character and companion leveling, skill acquisition, and gear upgrades provide clear progression."
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Relaxation1
"Some players find the story and character interactions relaxing, though combat can be tense and repetitive."
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Sensation2
"Visual and auditory elements contribute to immersion, with strong voice acting and atmospheric music."
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Status-3
"Focus is on personal story and relationships rather than social recognition or popularity."
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Story5
"Narrative-driven game with strong character development, moral dilemmas, and impactful choices."
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Strategy2
"Combat involves tactical decision-making and skill management, though less complex than Origins."
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Thrill1
"Some suspense and tension in combat and story, but overall controlled and narrative-focused experience."
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Value3
"Players find good value in story, replayability, and DLC content, especially at discounted prices."
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Violence3
"Combat involves fantasy violence with spells and weapons, but not gratuitous or excessive."
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Survival1
"Combat requires managing threats and resources, but no hardcore survival mechanics."
Last update: 29/04/2026