Dragon Age II: Ultimate Edition similar games & best alternatives

Dragon Age II: Ultimate Edition

PC (Microsoft Windows), PlayStation 3, Mac, Xbox 360 • 2020

Should you play it?

You are Hawke, a refugee seeking to escape the darkspawn-plagued land of Ferelden and become Champion of Kirkwall. Rise to power and fight epic battles while making decisions that determine the course of civilization.

What works
  • Strong character-driven story
  • Memorable companions and relationships
  • Fast-paced and engaging combat
  • Meaningful player choices
  • Complete edition with all dlc
Things to keep in mind
  • Repetitive environments and reused maps
  • Limited exploration and world variety
  • Some technical issues and crashes
  • Lack of tactical camera and limited customization
  • Forced use of ea app/origin launcher

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Tales of Graces f Remastered

  • Dragon Age™ Inquisition

  • Marvel's Guardians of the Galaxy

  • A Plague Tale: Requiem

  • The Outer Worlds

  • The Caligula Effect: Overdose

  • Persona 3 Portable

  • The Legend of Heroes: Trails through Daybreak

  • Persona® 5 Strikers

Hidden Gems

Less popular games with surprisingly high similarity

  • Ys X: Nordics

  • Battle Suit Aces

  • The Legend of Heroes: Trails beyond the Horizon

If you liked…

Recommendations by what you enjoyed most

  • Fantasy

    SpellForce 3 Versus Edition

  • Story

    Leviathan: The Last Day of the Decade

  • Escapism

    Demons Roots

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Dragon Age II: Ultimate Edition: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Leadership, Story. It leans lower than usual among comparable games on Exploration.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

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  • Competence

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  • Competition

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  • Continuation

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  • Cooperation

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    "Party-based gameplay with companions involves some teamwork, but mostly single-player focus."

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  • Creativity

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  • Domination

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    "Interactions emphasize mutual respect and relationship dynamics rather than exerting control or superiority over others."

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  • Expectation

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    "Players engage voluntarily out of interest and enjoyment rather than obligation or external pressure."

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  • Experimenting

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  • Exploration

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    "Game maps and resources are limited and somewhat repetitive; limited discovery or new areas."

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    "Game world is limited to Kirkwall and surrounding areas with heavy reuse of maps, limiting discovery."

  • Expression

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    "Some character personalities can be switched and players can customize interactions, but limited cosmetic customization."

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    "Players customize Hawke's appearance and personality; companions have fixed appearances but distinct personalities."

  • Fantasy

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    "Strong fantasy setting with heroes, magic, mythical races, and lore-rich narrative."

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  • Fellowship

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  • Growth

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  • Health

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    "Standard sedentary gameplay with no physical activity or health-related mechanics."

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  • Idle

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    "Requires focused attention during combat and story progression; not designed for idle or background play."

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  • Intimacy

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    "Players form emotional connections with companions through dialogue and story arcs."

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  • Leadership

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    "Player leads and manages a party of companions, making decisions that affect group dynamics."

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  • Progression

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    "Character leveling, skill acquisition, and equipment upgrades provide clear progression."

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  • Relaxation

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  • Sensation

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  • Status

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  • Story

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  • Strategy

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  • Thrill

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  • Value

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  • Violence

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  • Survival

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Last update: 01/06/2026