PHOGS! similar games & best alternatives

PHOGS!

PlayStation 4, PC (Microsoft Windows), Nintendo Switch, Xbox One • 2020

Should you play it?

In PHOGS! you play as a duo of dogs on a captivating, puzzle-filled adventure. Linked by a stretchy belly, you’ll need to bark, bite and bounce your way through obstacles set across the themed worlds of Food, Sleep and Play, in co-op or single-player.

What works
  • Adorable and charming art style
  • Fun and accessible cooperative gameplay
  • Relaxing and whimsical atmosphere
  • Good length with collectibles and hats
  • Supports local and online co-op
Things to keep in mind
  • Some bugs and physics glitches reported
  • Controls can be clunky or unintuitive solo
  • Not very challenging or complex
  • Online co-op can have synchronization issues
  • Price may feel high for some players

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Pikuniku

  • Degrees of Separation

  • Squirreled Away

  • LEGO® Voyagers

  • The Spirit and the Mouse

  • Lil Gator Game

  • Cats Love Boxes

  • KeyWe

  • 24 Killers

Hidden Gems

Less popular games with surprisingly high similarity

  • The Spirit and the Mouse

  • Cats Love Boxes

  • 24 Killers

If you liked…

Recommendations by what you enjoyed most

  • Cooperation

    KeyWe

  • Autonomy

    Leap up no Justu: Double

  • Escapism

    Grow Home

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

PHOGS!: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. Here, the score leans higher than usual among comparable games on Cooperation, Fellowship, Intimacy.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players have control over two characters simultaneously, requiring independent decision-making and split focus, indicating high autonomy."

    Capsule for Leap up no Justu: Double Leap up no Justu: Double

    "Players control each head of a two-headed dog independently, requiring coordination but allowing freedom of movement and decision making."

  • Competence

    Game with the same Competence vibe

    2

    "Puzzles require some skill and problem solving, but are generally accessible and not overly challenging."

    Capsule for Wallace & Gromit’s Grand Adventures Wallace & Gromit’s Grand Adventures

    "Puzzles are generally simple and accessible, with some increasing challenge; skill is needed but not highly demanding."

  • Competition

    Game with the same Competition vibe

    -5

    "Focus is on cooperative or solo play without competitive elements or leaderboards."

    Capsule for REANIMAL REANIMAL

    "Focus is on cooperative play and shared goals, with no competitive elements or rankings."

  • Continuation

    Game with the same Continuation vibe

    3

    "Players report long play sessions, replaying for collectibles and achievements, and enjoying multiple modes, indicating sustained engagement."

    Capsule for POPUCOM POPUCOM

    "Players report spending many hours and enjoying extended play sessions, with collectibles encouraging continued engagement."

  • Cooperation

    Game with the same Cooperation vibe

    5

    "Core gameplay revolves around teamwork and communication between two players."

    Capsule for KeyWe KeyWe

    "Core gameplay is built around two players working together controlling one character, emphasizing teamwork and communication."

  • Creativity

    Game with the same Creativity vibe

    3

    "Players creatively use size-shifting mechanics and physics to solve puzzles; some customization options like hats exist."

    Capsule for Shift Happens Shift Happens

    "Players solve puzzles using physics-based mechanics and can explore levels with some freedom; customization via hats adds creative expression."

  • Domination

    Game with the same Domination vibe

    -5

    "Interactions are cooperative and balanced, with no evidence of dominance or power imposition."

    Capsule for Out of Space Out of Space

    "Interactions are balanced and cooperative, with no evidence of power imposition or dominance over others."

  • Escapism

    Game with the same Escapism vibe

    4

    "Relaxing, whimsical world and gameplay provide a strong escape from real-life stress."

    Capsule for Grow Home Grow Home

    "The whimsical, colorful worlds and relaxing gameplay provide a strong escape from real life stress."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for fun and relaxation, with no indication of obligation or pressure."

    Capsule for Ale & Tale Tavern Ale & Tale Tavern

    "Players engage voluntarily for fun and relaxation, with no indication of obligation or pressure."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Game encourages trying different interactions, exploring secrets, and experimenting with physics-based puzzles."

    Capsule for Pikuniku Pikuniku

    "Players enjoy exploring physics interactions and trying different puzzle approaches, encouraged by the game design."

  • Exploration

    Game with the same Exploration vibe

    3

    "Levels contain secrets, collectibles, and hidden areas rewarding curiosity and discovery."

    Capsule for Shovel Knight: Treasure Trove Shovel Knight: Treasure Trove

    "Levels contain collectibles and secrets that encourage curiosity and discovery."

  • Expression

    Game with the same Expression vibe

    3

    "Character customization with hats, skins, and cosmetic items allows for personal expression."

    Capsule for Wild Warfare Wild Warfare

    "Customization through unlocking and equipping hats allows personal expression on the characters."

  • Fantasy

    Game with the same Fantasy vibe

    4

    "Game features imaginative fiction with anthropomorphic animals, whimsical mysteries, and surreal humor."

    Capsule for Frog Detective 3: Corruption at Cowboy County Frog Detective 3: Corruption at Cowboy County

    "The game features imaginative, surreal worlds and a fictional two-headed dog character, emphasizing fantasy."

  • Fellowship

    Game with the same Fellowship vibe

    4

    "Strong social connection through cooperative play with friends, partners, or family."

    Capsule for Wires And Whiskers Wires And Whiskers

    "Strong social connection through cooperative play and shared experiences with friends or partners."

  • Growth

    Game with the same Growth vibe

    1

    "Some learning involved in puzzle solving and timing, but overall low complexity limits deep skill growth."

    Capsule for Zup! Z Zup! Z

    "Some learning involved in mastering controls and puzzle solving, but overall low complexity limits deep growth."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary gameplay with no physical activity or health-related features."

    Capsule for DRAGON BALL Z: KAKAROT DRAGON BALL Z: KAKAROT

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention and coordination; not suited for passive or background play."

    Capsule for Mount Your Friends Mount Your Friends

    "Requires focused attention and coordination, not suited for passive or background play."

  • Intimacy

    Game with the same Intimacy vibe

    3

    "Playing with close friends or family fosters emotional connection and shared enjoyment."

    Capsule for Together: Moon Escape Together: Moon Escape

    "Playing with close friends or partners fosters emotional connection and shared enjoyment."

  • Leadership

    Game with the same Leadership vibe

    -3

    "Gameplay emphasizes equal cooperation rather than hierarchical leadership or authority."

    Capsule for Heavenly Bodies Heavenly Bodies

    "Gameplay emphasizes equal cooperation rather than leadership or hierarchical roles."

  • Progression

    Game with the same Progression vibe

    2

    "Players collect items, hats, and achievements that provide a sense of advancement."

    Capsule for Pikuniku Pikuniku

    "Collectibles and hats provide a sense of advancement, though core gameplay remains consistent."

  • Relaxation

    Game with the same Relaxation vibe

    4

    "Game is described as cozy, relaxing, and stress-relieving with a calm pace."

    Capsule for Amber Isle Amber Isle

    "Players describe the game as calming, cozy, and stress-relieving with a gentle pace."

  • Sensation

    Game with the same Sensation vibe

    3

    "Vibrant visuals, dynamic physics, and playful sound design provide engaging sensory stimulation."

    Capsule for You Suck at Parking® - Complete Edition You Suck at Parking® - Complete Edition

    "Colorful visuals, charming sound design, and playful physics provide enjoyable sensory stimulation."

  • Status

    Game with the same Status vibe

    -5

    "No social status or recognition systems; focus is on private cooperative experience."

    Capsule for BOKURA BOKURA

    "No social status or recognition systems; focus is on private cooperative experience."

  • Story

    Game with the same Story vibe

    2

    "Light narrative with charming characters and environmental storytelling, though story is simple and somewhat linear."

    Capsule for Lumino City Lumino City

    "Simple, light narrative with cute characters and thematic worlds, but not heavily story-driven."

  • Strategy

    Game with the same Strategy vibe

    1

    "Puzzles require some problem solving but are generally straightforward and easy."

    Capsule for Demon Hunter 2: New Chapter Demon Hunter 2: New Chapter

    "Puzzles require some problem solving but are generally straightforward and forgiving."

  • Thrill

    Game with the same Thrill vibe

    -3

    "Gameplay is low risk and relaxing, lacking suspense or high tension."

    Capsule for Tiny Life Tiny Life

    "Gameplay is low risk and relaxing, lacking suspense or high tension."

  • Value

    Game with the same Value vibe

    1

    "Players feel the game offers reasonable entertainment value, especially on sale, but some find limited replayability."

    Capsule for Lakeburg Legacies Lakeburg Legacies

    "Players find the game enjoyable and worth the price, especially with cooperative play and replayability."

  • Violence

    Game with the same Violence vibe

    -5

    "No combat or destructive elements; gameplay focuses on constructive puzzle solving."

    Capsule for In Sink: A Co-op Escape Adventure In Sink: A Co-op Escape Adventure

    "No combat or destructive elements; gameplay focuses on constructive puzzle solving and exploration."

  • Survival

    Game with the same Survival vibe

    -5

    "No threat or failure states; stable and forgiving gameplay environment."

    Capsule for Gravity Ghost Gravity Ghost

    "No threats or failure states; stable and forgiving gameplay environment."

Last update: 01/06/2026