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Serious Sam 2

PC

2012

Quick resume

Serious Sam 2 is a shot of adrenaline to the hearts of first-person shooter fans across the world. This is serious!

Pros

  • Fast-paced and satisfying combat
  • Variety of weapons and enemies
  • Humorous and colorful style
  • Good co-op multiplayer experience
  • Strong nostalgia and replay value
  • Frequent updates and patches
  • Diverse and imaginative levels
  • Excellent soundtrack

Cons

  • Cartoonish art style divisive among fans
  • Some levels feel short or linear
  • Occasional bugs and glitches
  • Cutscenes can disrupt pacing
  • Multiplayer netcode issues reported
  • Some players find humor juvenile
  • Weapon and ammo resets between planets
  • Final boss and some levels criticized

Motivations

  • Autonomy
    3

    "Players appreciate the freedom to choose weapons and play solo or coop, with some mention of multiple profiles and save options."

  • Competence
    4

    "Many reviews highlight satisfying combat, challenging boss fights, and skillful weapon use."

  • Competition
    1

    "Some mention of multiplayer and deathmatch modes, but no strong emphasis on competition or ranked play."

  • Continuation
    4

    "Several users mention long play sessions, nostalgia-driven repeated playthroughs, and addiction-like engagement."

  • Cooperation
    4

    "Co-op mode is praised as fun and a reason to keep playing with friends."

  • Creativity
    3

    "Players enjoy the variety of weapons, enemies, vehicles, and level designs, as well as easter eggs and humor."

  • Domination
    1

    "Some mentions of multiplayer trash talk and power fantasy, but not a major theme."

  • Escapism
    4

    "Many reviews note the game's humor, colorful style, and fast-paced action as good stress relief and distraction."

  • Expectation
    Insufficient data
  • Experimenting
    3

    "Players mention trying different weapons, combos, vehicles, and exploring secrets."

  • Exploration
    2

    "Some appreciation for diverse planets and levels, though levels are often linear and short."

  • Expression
    2

    "Customization is limited but players enjoy character choices and some weapon combos."

  • Fantasy
    3

    "The game’s imaginative worlds, enemies, and humorous story provide a strong fantasy experience."

  • Fellowship
    3

    "Community and multiplayer are active and enjoyable, fostering social play."

  • Growth
    2

    "Players mention learning weapon effectiveness and improving skills."

  • Health
    Insufficient data
  • Idle
    1

    "Some players use it to fill short breaks or casual play sessions."

  • Intimacy
    Insufficient data
  • Leadership
    Insufficient data
  • Progression
    2

    "Collecting weapons and upgrades is part of gameplay, though reset between planets."

  • Relaxation
    2

    "Some players find it relaxing in small doses despite intense action."

  • Sensation
    3

    "Bombastic gameplay, satisfying combat, and good music provide sensory enjoyment."

  • Status
    1

    "Minor mentions of recognition in multiplayer and nostalgia status."

  • Story
    2

    "Story is simple, humorous, and not a main focus but adds charm."

  • Strategy
    2

    "Some tactical elements in boss fights and weapon choice, but mostly arcade style."

  • Thrill
    3

    "Fast-paced action and intense battles create excitement."

  • Value
    4

    "Many recommend the game especially at low price or on sale, praising its fun and updates."

  • Violence
    4

    "Enjoyment of combat and destruction is a core appeal."

  • Survival
    2

    "Survival elements exist with health management and enemy waves, but not deeply emphasized."

Updated

Information

Genres

Action, Indie

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