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Supraball

PC (Microsoft Windows) • 2019

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Quick resume

Play football in first person view and develop your own tactics and tricks. Play with up to 9 of your friends or join alone. No Pay2Win!

Global score

77/100

Genres

Action, Casual, Indie, Sport, Free To Play

Pros

  • Unique and innovative gameplay
  • High skill ceiling and rewarding mastery
  • Strong emphasis on teamwork and cooperation
  • Friendly and supportive community
  • Free to play with cosmetic customization

Cons

  • Small player base limits matchmaking and engagement
  • Steep learning curve for new players
  • Some ui and matchmaking issues reported
  • Performance and optimization problems on some systems
  • Lack of game modes and narrative content

Motivations

  • Autonomy
    4

    "Players have freedom to choose positions, use various advanced moves and tricks, and direct their own gameplay style."

  • Competence
    5

    "High skill ceiling with complex mechanics, fast-paced gameplay, and rewarding mastery; players report learning curve and skill development."

  • Competition
    4

    "Competitive ranked matches, ladder system, and esports potential encourage comparison and skill-based competition."

  • Continuation
    3

    "Many players report addictive gameplay and long play sessions, though small player base limits continuous engagement."

  • Cooperation
    5

    "Strong emphasis on teamwork and coordinated play; success depends on team cooperation and passing."

  • Creativity
    3

    "Players can perform various tricks, passes, and strategic plays, allowing creative expression within gameplay."

  • Domination
    -2

    "Community described as friendly and supportive; some reports of experienced players dominating but generally cooperative environment."

  • Escapism
    3

    "Players use the game for fun, stress relief, and immersive competitive experience distinct from real life."

  • Expectation
    -4

    "Players engage voluntarily for fun and skill development; no evidence of obligation or external pressure."

  • Experimenting
    4

    "High learning curve and advanced mechanics encourage players to try new moves and strategies."

  • Exploration
    -3

    "Gameplay occurs in familiar sports arenas with limited map variety; focus is on mastering mechanics rather than exploring."

  • Expression
    2

    "Customization options and cosmetic items available, allowing some degree of personal expression."

  • Fantasy
    2

    "Arcade-style first-person sports with exaggerated moves and abilities, blending realistic sport with imaginative elements."

  • Fellowship
    4

    "Players report strong community bonds, playing with friends, and social interaction within teams."

  • Growth
    5

    "Significant learning and skill improvement opportunities; players describe progression through practice and teamwork."

  • Health
    -5

    "No physical activity involved; purely sedentary computer gameplay."

  • Idle
    -4

    "Requires focused attention and continuous engagement due to fast-paced, skillful gameplay."

  • Intimacy
    2

    "Social interactions and friendships form within the community, though mostly team-based rather than close personal relationships."

  • Leadership
    3

    "Team roles and coordination imply some leadership elements, though mostly cooperative and shared decision-making."

  • Progression
    4

    "Players accumulate ranks, stats, and cosmetic items; progression through skill and achievements is emphasized."

  • Relaxation
    -2

    "Gameplay is intense and fast-paced, creating excitement rather than relaxation."

  • Sensation
    3

    "Visual and auditory effects, fast action, and dynamic gameplay provide stimulating sensory experience."

  • Status
    3

    "Ranking systems and community recognition provide social status and visibility among players."

  • Story
    -5

    "No narrative or story elements; gameplay is context-free and focused on matches."

  • Strategy
    4

    "Requires strategic team play, positioning, and planning to succeed; players discuss tactics and roles."

  • Thrill
    4

    "Fast-paced matches with suspenseful moments, scoring, and close competition create thrill and excitement."

  • Value
    3

    "Players find good value in gameplay depth and fun; some complaints about price before becoming free-to-play."

  • Violence
    -3

    "Gameplay focuses on ball control and team sport mechanics rather than combat or destruction."

  • Survival
    -4

    "No survival or threat avoidance; stable gameplay environment focused on scoring goals."

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    Last update: 06/03/2026