Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Recent releases
Newer releases, in the order selected for this motivation.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
-
+4.0
Shadow Dungeon
Players try different builds, skill synergies, and item combinations; experimentation is encouraged and rewarding.
-
+5.0
Little Chef: Cozy Cooking
Core gameplay revolves around trying new ingredient combinations and exploring game mechanics.
-
+4.0
States of Power
Scenario editor and modding encourage experimentation with new maps, countries, and mechanics; players enjoy trying new…
-
+4.0
Funguys Swarm
The upgrade and mutation systems encourage trying new builds and strategies every run.
-
+5.0
Combolands: Roguelike Citybuilder
Core gameplay revolves around trying new guild combinations, building synergies, and adapting strategies each run.
-
+5.0
Ultrapool
Experimentation with ball combinations, fusion, and strategies is central to gameplay and player enjoyment.
-
+4.0
Eslabong
Strong emphasis on trying new team compositions, skill builds, and tactical approaches.
-
+4.0
VHOLUME
The game encourages trying new routes, movement tricks, and exploring hidden areas, supported by community content.
-
+4.0
CICADAMATA"
Game encourages trying new routes, movement techniques, and scoring strategies to improve performance.
-
+4.0
Detective Sherlock: Shadow Stalker
The open-ended questioning and AI responses encourage players to try different approaches and test dialogue boundaries.
-
+4.0
Capote
Encouraged to try different strategies, special card effects, and combinations especially in roguelike solo mode.
-
+5.0
Feed the Scorchpot
Strong emphasis on trying new builds, experimenting with dice and recipes, and exploring different dragons and…
-
+5.0
Screw Drivers
Strong emphasis on trying new builds, testing gear ratios, and exploring vehicle mechanics.
-
+4.0
Mortal Shell II
Game encourages trying new shells, weapons, and tarstone combinations; however, limited resources restrict full…
-
+4.0
Yet Another Zombie Survivors
Players enjoy trying different team combinations, builds, and strategies to find effective synergies.
-
+4.0
Brigador Killers
Players encouraged to try different weapons, vehicles, and tactics to overcome challenges and progress.
-
+4.0
Project P.I.T.T.
Encourages trying new building strategies, testing physics interactions, and tinkering with tools to optimize…
-
+4.0
My Singing Monsters Karaoke
Encourages trying custom songs, different monsters, and playful off-script performances.
-
+4.0
Last Pirates: Die Together
Players experiment with physics, different strategies, and environmental interactions to survive and loot.
-
+4.0
WE ARE SO DEAD
Players experiment with new communication methods and adapt strategies each session.
-
+4.0
Flowers and Deities
High variety of units, spells, and blessings encourages experimentation with different builds and tactics.
-
+4.0
Lootbound
Strong emphasis on trying new builds, item combinations, and adapting strategies each run.
-
+4.0
Astrobuilder
High emphasis on trying new strategies, exploring dynamic economies, and reacting to unpredictable AI-driven events.
-
+4.0
THE CANON OF BALLS
Encouraged to explore mechanics, find shortcuts, and try new movement strategies; physics sandbox invites…
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.