Publisher
dietzribi
Motivational profile
Average motivational drivers across 2 games — ranked by largest gap vs the catalog average (Δ).
Violence
-4.5
Δ -4.3
Enjoyment of combat and destruction
Creativity
5.0
Δ +2.6
Creating or modifying things (e.g. building, customization)
Competition
0.5
Δ +2.5
Comparing oneself to others (e.g. ranked mode, leaderboards)
Story
-1.0
Δ -2.4
Narrative immersion
Status
-0.5
Δ +2.1
Recognition or popularity
Cooperation
-0.5
Δ +1.8
Working with others toward a goal (e.g. teamwork)
Relaxation
0.0
Δ -1.6
Relaxation or flow
Survival
2.0
Δ +1.5
Avoiding failure or staying alive
Fellowship
-0.5
Δ +1.4
Feeling part of a community
Competence
4.0
Δ +1.2
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- dietzribi 2 games