Average motivational drivers across 1 game
— ranked by largest gap vs the catalog average (Δ).
Working with others toward a goal (e.g. teamwork)
Feeling part of a community
Enjoyment of combat and destruction
Forming close relationships
Creating or modifying things (e.g. building, customization)
Customizing characters or environments
Trying new things (e.g. exploring mechanics, tinkering)
Accumulating items or upgrades
Comparing oneself to others (e.g. ranked mode, leaderboards)
Being in control of actions and decisions (e.g. freedom to play how you want)