Average motivational drivers across 2 games
— ranked by largest gap vs the catalog average (Δ).
Forming close relationships
Working with others toward a goal (e.g. teamwork)
Desire to keep playing the same game
Perceived return for time or money
Avoiding failure or staying alive
Comparing oneself to others (e.g. ranked mode, leaderboards)
Feeling part of a community
Customizing characters or environments
Trying new things (e.g. exploring mechanics, tinkering)
Studios ranked by number of shared games in the Gameaton catalog.