Publisher
Paper Cult
2 games in catalog
Motivational profile
Average motivational drivers across 2 games — ranked by largest gap vs the catalog average (Δ).
Violence
4.5
Δ +4.6
Enjoyment of combat and destruction
Survival
3.0
Δ +2.5
Avoiding failure or staying alive
Status
-0.5
Δ +2.2
Recognition or popularity
Relaxation
-0.5
Δ -2.1
Relaxation or flow
Competition
0.0
Δ +2.1
Comparing oneself to others (e.g. ranked mode, leaderboards)
Thrill
3.5
Δ +2.0
Suspense and thrill
Expression
2.5
Δ +2.0
Customizing characters or environments
Competence
4.5
Δ +1.8
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Intimacy
-4.0
Δ -1.7
Forming close relationships
Fantasy
4.0
Δ +1.6
Experiencing imaginative fiction
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Paper Cult 2 games