Developer
Asobism
3 games in catalog
Motivational profile
Average motivational drivers across 3 games — ranked by largest gap vs the catalog average (Δ).
Survival
3.3
Δ +2.8
Avoiding failure or staying alive
Strategy
5.0
Δ +2.6
Mental challenge and problem solving
Violence
1.7
Δ +1.8
Enjoyment of combat and destruction
Expression
2.3
Δ +1.8
Customizing characters or environments
Status
-4.3
Δ -1.7
Recognition or popularity
Experimenting
4.3
Δ +1.7
Trying new things (e.g. exploring mechanics, tinkering)
Fantasy
4.0
Δ +1.6
Experiencing imaginative fiction
Creativity
4.0
Δ +1.6
Creating or modifying things (e.g. building, customization)
Continuation
4.0
Δ +1.4
Desire to keep playing the same game
Progression
4.7
Δ +1.4
Accumulating items or upgrades
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Asobism 2 games