Developer
Doublehit Games
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Idle
3.0
Δ +5.5
Filling time between tasks
Creativity
-3.0
Δ -5.4
Creating or modifying things (e.g. building, customization)
Expression
-4.0
Δ -4.5
Customizing characters or environments
Fellowship
-5.0
Δ -3.1
Feeling part of a community
Cooperation
-5.0
Δ -2.7
Working with others toward a goal (e.g. teamwork)
Leadership
-5.0
Δ -2.6
Leading others
Relaxation
4.0
Δ +2.4
Relaxation or flow
Competition
-4.0
Δ -2.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Intimacy
-4.0
Δ -1.8
Forming close relationships
Competence
1.0
Δ -1.8
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Gamuzumi 1 game