Average motivational drivers across 2 games
— ranked by largest gap vs the catalog average (Δ).
Enjoyment of combat and destruction
Recognition or popularity
Avoiding failure or staying alive
Experiencing imaginative fiction
Mental challenge and problem solving
Feeling part of a community
Desire to keep playing the same game
Discovering new areas or secrets
Trying new things (e.g. exploring mechanics, tinkering)
Studios ranked by number of shared games in the Gameaton catalog.