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Astronarch

PC (Microsoft Windows) • 2021

Quick resume

A fusion of roguelikes and auto-battlers like never before seen. Recruit a party of mysterious heroes, navigate deadly lands, collect an arsenal of magical items, and vanquish a new evil threatening the realm!

Pros

  • Deep strategic gameplay and build variety
  • High replayability with many heroes and items
  • Relaxing and accessible auto-battler mechanics
  • Good value for price, especially on sale
  • Active developer and community engagement

Cons

  • Limited content and enemy variety leading to repetition
  • Some balance issues at higher difficulties
  • Minimal story and simple graphics
  • Unlocking new heroes can be slow or grindy
  • Lack of multiplayer or social features

Motivations

  • Autonomy
    4

    "Players enjoy freedom in choosing heroes, items, and team compositions with many viable strategies."

  • Competence
    5

    "Reviews highlight strategic depth, mastery of synergies, and rewarding challenge progression."

  • Competition
    1

    "No multiplayer or ranked modes mentioned; some players mention leaderboards or challenges but minimal competitive focus."

  • Continuation
    3

    "Many players mention high replayability and addictive gameplay, though some note content runs out after 20-40 hours."

  • Cooperation
    Insufficient data
  • Creativity
    4

    "Players enjoy experimenting with item and hero combinations, creating unique builds and synergies."

  • Domination
    Insufficient data
  • Escapism
    3

    "Game described as relaxing and good for casual play or killing time."

  • Expectation
    Insufficient data
  • Experimenting
    4

    "Strong emphasis on trying new builds, items, and strategies each run."

  • Exploration
    2

    "Some exploration of different paths and encounters, but limited map variety noted."

  • Expression
    2

    "Customization mainly through item and hero selection; some character leveling but no deep cosmetic expression."

  • Fantasy
    3

    "Fantasy setting with unique heroes and abilities, though art style is simple."

  • Fellowship
    1

    "Some community appreciation but no multiplayer or social features."

  • Growth
    4

    "Players learn game mechanics, hero/item synergies, and improve strategies over time."

  • Health
    Insufficient data
  • Idle
    2

    "Suitable for short sessions and multitasking; some mention AFK or idle play."

  • Intimacy
    Insufficient data
  • Leadership
    Insufficient data
  • Progression
    3

    "Unlocking heroes, items, and ascending corruption levels provide progression, though some find it limited."

  • Relaxation
    4

    "Game praised for being relaxing and chill with no real-time pressure."

  • Sensation
    2

    "Simple graphics and sound but some players find charm and immersion in art and music."

  • Status
    Insufficient data
  • Story
    1

    "Minimal story or lore; mostly gameplay focused."

  • Strategy
    5

    "Highly strategic gameplay with deep decision making and planning."

  • Thrill
    2

    "Some suspense from challenging fights and risk/reward decisions."

  • Value
    4

    "Many reviewers consider it good value for price, especially on sale."

  • Violence
    1

    "Combat is present but not emphasized as a motivation."

  • Survival
    3

    "Morale system and managing team survival are core mechanics."

Updated

Information

Genres

Casual, Indie, RPG, Strategy

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