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Battle Cry of Freedom

PC (Microsoft Windows) • 2022

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Quick resume

Battle Cry of Freedom brings brutal real-time first and third-person combat set in the 19th Century America, presenting players with the opportunity to re-fight the American Civil War as either the Union or the Confederates.

Global score

72/100

Genres

Action, Indie, Massively Multiplayer, Role-playing (RPG), Simulator, Strategy

Similar games

    Pros

    • Historical accuracy and immersive reenactment
    • Large-scale commander battles with ai and players
    • Extensive customization and modding support
    • Active and passionate community
    • Engaging tactical and strategic gameplay

    Cons

    • Small and declining player base
    • Performance and optimization issues
    • Clunky melee mechanics
    • Lack of offline or single-player modes
    • Some toxic voice chat behavior

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Leadership. It leans lower than usual among comparable games on Fantasy, Domination.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players have freedom to customize characters, choose roles, and direct large-scale battles with AI troops or other players."

    • Competence
      4

      "The game offers skill-based shooting, tactical commander modes, and challenging melee combat requiring mastery."

    • Competition
      3

      "Includes competitive elements such as player vs player line battles, commander battles, and regiment events with rankings."

    • Continuation
      2

      "Players report habitual play and long sessions especially in commander battles, though player base decline limits continuous engagement."

    • Cooperation
      5

      "Strong emphasis on teamwork in regiments, commander modes, and coordinated line battles requiring communication and group tactics."

    • Creativity
      4

      "Extensive customization of uniforms, weapons, and map editor support enable creative expression and content creation."

    • Domination
      -3

      "Community values shared leadership and cooperation; some toxic behavior reported but overall balanced and respectful interactions."

    • Escapism
      4

      "Players use the game to immerse in historical battles and escape real life, enjoying detailed reenactment experiences."

    • Expectation
      -4

      "Players engage voluntarily out of interest and passion for history and gameplay, not out of obligation or pressure."

    • Experimenting
      3

      "Players explore different roles, tactics, and modded eras (Napoleonic, WWI, space) showing experimentation with game mechanics."

    • Exploration
      2

      "Some exploration of maps and modded content, but mostly familiar historical battlefields with limited new territory."

    • Expression
      4

      "High degree of character and regiment customization allows for personal and group expression."

    • Fantasy
      -2

      "Focus on historical realism and reenactment rather than imaginative or fictional fantasy elements."

    • Fellowship
      5

      "Strong community and regiment identity with frequent social interaction and collaborative events."

    • Growth
      3

      "Players develop skills in shooting, commanding, and tactics; community and developer feedback support ongoing learning."

    • Health
      -5

      "Typical sedentary gameplay with no physical activity or health-related features."

    • Idle
      -4

      "Requires focused attention and continuous engagement especially in commander battles and multiplayer modes."

    • Intimacy
      2

      "Some close social bonds form within regiments and communities, though interactions are mostly team-focused rather than deeply personal."

    • Leadership
      5

      "Leadership is central in commander modes where players manage troops and coordinate strategies."

    • Progression
      1

      "No unlocks or leveling, but players accumulate experience and customize gear; progression is more skill and role-based."

    • Relaxation
      1

      "Game balances tension and flow; some players find it relaxing while others note sustained tension in battles."

    • Sensation
      3

      "Enjoyable sensory feedback from sound design, music, and battle effects enhance emotional engagement."

    • Status
      2

      "Recognition within regiments and community events provides social status, though limited outside these groups."

    • Story
      3

      "Historical context and reenactment provide narrative immersion, though no scripted story mode."

    • Strategy
      5

      "Strong strategic and tactical gameplay in commander battles and line formations requiring planning and coordination."

    • Thrill
      3

      "Players experience suspense and excitement in large battles and close combat situations."

    • Value
      4

      "Players perceive good value for price, especially during sales, with extensive content and replayability."

    • Violence
      4

      "Combat and destruction are central, with musket fire, artillery, and melee combat emphasized."

    • Survival
      2

      "Players must manage threats and tactical positioning to survive in battles, though not extreme survival mechanics."

    Last update: 29/04/2026