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Beast Battle Simulator

iOS, PC (Microsoft Windows) • 2018

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Quick resume

Beast Battle Simulator is a physics based battle-simulation sandbox game featuring dinosaurs, animals, and humans. Kamikaze Zebras VS. T-Rex with laser guns, Lions VS. medieval knights; anything is possible! Watch as the beasts dismember and rip each other apart in gory detail!

Global score

87/100

Genres

Action, Indie, Simulator, Sport, Strategy, Role-playing (RPG)

Pros

  • Highly creative unit customization and sandbox experimentation
  • Humorous and silly gameplay with dinosaurs and weaponized animals
  • Multiple game modes including challenges and soccer
  • Good value for price especially on sale
  • Active developer updates early on

Cons

  • Limited content and maps leading to quick staleness
  • Poor optimization causing lag and crashes with many units
  • Clunky controls and camera issues
  • No online multiplayer or workshop support
  • Physics and animations can be wonky or unrealistic

Motivations

  • Autonomy
    4

    "Players can freely choose and customize armies, attach weapons to units, and control individual units in battles."

  • Competence
    2

    "Challenges require some strategic thinking and creative problem solving, but many battles rely on chaotic physics and trial-and-error."

  • Competition
    1

    "Some competitive play exists in challenge modes and informal multiplayer with friends, but no formal ranked or leaderboard systems."

  • Continuation
    -1

    "Players report fun for short sessions but also note the game can get stale quickly without new content."

  • Cooperation
    -3

    "Gameplay is mostly single-player or local multiplayer with friends; no strong cooperative or team-based mechanics."

  • Creativity
    4

    "High creativity in customizing units with weapons, creating battles, and sandbox experimentation."

  • Domination
    -2

    "Interactions are mostly balanced and chaotic rather than focused on exerting control or superiority over others."

  • Escapism
    3

    "Players enjoy the silly, mindless fun and distraction from reality."

  • Expectation
    -4

    "Players engage voluntarily for fun and amusement, not out of obligation."

  • Experimenting
    4

    "Sandbox mode encourages trying new unit combinations, weapons, and battle setups."

  • Exploration
    -2

    "Limited maps and environments; mostly familiar battlefields with little discovery."

  • Expression
    3

    "Players express themselves by customizing units and equipping weapons, though no avatar personalization."

  • Fantasy
    4

    "Game features dinosaurs, mythical creatures, and absurd weaponized animals in unrealistic scenarios."

  • Fellowship
    1

    "Some social play with friends locally or via screen sharing, but no large community or online interaction."

  • Growth
    1

    "Some learning and strategy involved in challenges, but limited depth and progression."

  • Health
    -5

    "Purely sedentary gameplay with no physical activity."

  • Idle
    -3

    "Requires active attention during battles and setup; not suited for passive or background play."

  • Intimacy
    -4

    "Minimal social interaction beyond casual play with friends; no deep relationships formed."

  • Leadership
    2

    "Players manage and direct armies and units, but no formal leadership roles or group management."

  • Progression
    2

    "Unlocking units and completing challenges provides some sense of progression."

  • Relaxation
    1

    "Game is more chaotic and silly than relaxing, but can provide casual fun and stress relief."

  • Sensation
    3

    "Enjoyable visual gore, physics, and humorous animations provide sensory stimulation."

  • Status
    -4

    "No social status or recognition systems; achievements and accomplishments are private."

  • Story
    -3

    "No narrative or plot; gameplay is context-free battles and sandbox fun."

  • Strategy
    2

    "Some strategic elements in challenge mode and army composition, but limited complexity."

  • Thrill
    1

    "Some excitement from unpredictable battles but mostly lighthearted and silly rather than suspenseful."

  • Value
    1

    "Generally considered good value for price, especially on sale, but limited content reduces long-term payoff."

  • Violence
    4

    "Enjoyment of combat, gore, and destruction is a core part of the game experience."

  • Survival
    -2

    "No survival mechanics; battles are short and chaotic without resource management or threat avoidance."

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    Last update: 06/03/2026