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Bejeweled® 3

PC (Microsoft Windows) • 2010

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Quick resume

The biggest, brightest Bejeweled ever! Discover all-new ways to play the world’s #1 puzzle game. Find your perfect match with 8 breathtaking game modes that meet all your moods.

Global score

96/100

Genres

Casual, Strategy

Pros

  • Addictive and relaxing gameplay
  • Multiple diverse game modes
  • No microtransactions
  • Accessible to all skill levels
  • High value for price

Cons

  • Limited social interaction
  • Some achievements can be grindy
  • Minor compatibility issues on modern systems
  • Lack of deep narrative
  • Repetitive core mechanics

Motivations

  • Autonomy
    4

    "Players have freedom to choose from multiple game modes and strategies within the match-3 gameplay, allowing personal control over play style."

  • Competence
    3

    "Game offers skill-based challenges especially in timed modes and achievements, rewarding player effectiveness and mastery."

  • Competition
    1

    "Includes leaderboards for friends and score comparisons, but competition is limited and not the main focus."

  • Continuation
    4

    "Highly addictive with many reports of long play sessions and habitual engagement."

  • Cooperation
    -5

    "Entirely single-player focused with no cooperative or multiplayer gameplay."

  • Creativity
    1

    "Some creativity in choosing game modes and strategies, but core gameplay follows predefined match-3 mechanics."

  • Domination
    -5

    "No elements of dominating or controlling others; interactions are individual and non-confrontational."

  • Escapism
    4

    "Many users report using the game for relaxation, stress relief, and distraction from real life."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and relaxation rather than obligation or pressure."

  • Experimenting
    2

    "Multiple modes encourage trying different approaches and tactics within the match-3 framework."

  • Exploration
    2

    "Unlocking new modes and achievements provides a sense of discovery and progression."

  • Expression
    -3

    "Limited customization; players mostly use standard visuals and gameplay without personal expression."

  • Fantasy
    2

    "Medieval fantasy themed visuals and backgrounds provide an imaginative setting beyond realistic scenarios."

  • Fellowship
    -4

    "Minimal social interaction; primarily a solo experience with limited friend leaderboard features."

  • Growth
    3

    "Players develop skills and strategies over time, especially to achieve challenging achievements."

  • Health
    -4

    "Sedentary gameplay typical of puzzle games; no physical activity involved."

  • Idle
    3

    "Suitable for short sessions or background play while multitasking, but can also engage players deeply."

  • Intimacy
    -5

    "No social or emotional relationship building; purely individual gameplay."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    3

    "Achievement system and unlocking game modes provide a sense of progression and reward."

  • Relaxation
    5

    "Strongly associated with relaxation and stress relief, especially via Zen mode and calming music."

  • Sensation
    3

    "Enjoyable visual and auditory feedback with colorful gems and satisfying sound effects."

  • Status
    1

    "Limited social recognition through friend leaderboards but no broad status or popularity mechanisms."

  • Story
    1

    "Minimal narrative elements mainly in Quest mode; mostly context-free puzzle gameplay."

  • Strategy
    3

    "Some modes require planning and problem solving, especially Poker and Quest modes."

  • Thrill
    2

    "Timed modes provide some tension and excitement, though overall gameplay is controlled and predictable."

  • Value
    4

    "Highly praised for value, especially given low price and absence of microtransactions."

  • Violence
    -5

    "No violence; gameplay focuses on constructive matching and puzzle solving."

  • Survival
    1

    "Some modes involve avoiding failure (e.g. Ice Storm), but generally low-risk gameplay."

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    Last update: 06/03/2026