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2014
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Quick resume
In 2013 the Central Europe (Ukraine, Kiev) witnessed a catastrophe. Everybody was mystified by its cause. What happened was beyond our comprehension. Somebody called it the collision of worlds or the stratification of two dimensions.
Global score
72/100
Genres
Action, Adventure, Shooter, Hack and slash/Beat 'em up
Pros
- Atmospheric post-apocalyptic setting
- Dynamic and satisfying combat system
- Excellent soundtrack by newtone
- Interesting boss fights
- Nostalgic appeal and replayability
Cons
- Frequent crashes and bugs reported
- Clunky platforming sections
- Somewhat weak and clichéd story
- Limited weapon variety
- Ai and combat balance issues
Motivations
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Autonomy3
"Players control the protagonist freely through combat and exploration with some puzzle solving, but the game is mostly linear with set objectives."
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Competence4
"Combat requires skillful use of combos, dodging, and weapon switching; boss fights demand learning patterns and timing."
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Competition-4
"Single-player experience focused on personal progress without multiplayer or leaderboards."
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Continuation3
"Players report replaying the game multiple times due to its atmosphere, combat, and music despite some frustrations."
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Cooperation-5
"Entirely single-player with no cooperative gameplay elements."
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Creativity2
"Players can use different combat combos and abilities, but level design and story are linear and predefined."
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Domination-5
"No multiplayer or PvP elements; interactions are with AI enemies only."
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Escapism4
"Strong immersion in a post-apocalyptic Kyiv setting with atmospheric music and story provides escapism."
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Expectation-4
"Players engage voluntarily out of interest and nostalgia, not due to obligation or pressure."
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Experimenting3
"Players experiment with combos, weapon switching, and special abilities to overcome challenges."
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Exploration2
"Mostly linear levels with some secret areas and collectibles encourage limited exploration."
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Expression-3
"Minimal character customization; protagonist and environments are fixed and predefined."
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Fantasy3
"Fictional post-apocalyptic setting with supernatural elements and special powers."
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Fellowship-5
"No social or community features; purely solo experience."
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Growth3
"Players unlock new combos, abilities, and weapons, improving their skills and character power."
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Health-5
"Standard sedentary gameplay without physical activity or health-related mechanics."
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Idle-4
"Requires focused attention during combat and platforming; not a casual or idle experience."
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Intimacy-5
"No social or emotional relationship building; interactions limited to scripted NPCs."
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Leadership-5
"No leadership or group management elements; single-player control only."
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Progression4
"Players progress by unlocking combos, abilities, and weapons, advancing through story and levels."
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Relaxation1
"Atmospheric music and setting provide some relaxation, but gameplay can be tense and challenging."
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Sensation3
"Dynamic combat animations, sound effects, and music provide sensory stimulation and excitement."
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Status-5
"No social recognition or ranking systems; achievements are personal."
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Story3
"Narrative-driven game with characters, cutscenes, and lore, though story is considered simple and somewhat clichéd."
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Strategy3
"Combat and boss fights require tactical use of combos, positioning, and ability timing."
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Thrill3
"Challenging combat and boss fights create suspense and excitement."
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Value4
"Affordable price and replay value make it a good return on investment for players."
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Violence4
"Combat focused on melee and ranged violence against enemies and bosses."
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Survival3
"Players must manage health and resources to survive challenging encounters."
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Last update: 06/03/2026