Conquest of Elysium 4 similar games & best alternatives
Conquest of Elysium 4
PC
2015
Quick resume
Conquest of Elysium 4 is a quick turn based fantasy strategy game with a touch of rogue-like. The game is full of depth, details and monsters. There are also a huge number of factions, each with its own unique gameplay and magic rituals.
Pros
- Deep and varied faction mechanics with unique playstyles
- High replayability with random maps and multiple planes
- Engaging strategic gameplay with emergent outcomes
- Improved battle system with tactical depth
- Strong fantasy lore and atmosphere
- Multiplayer with team play and up to 16 players
- Good value for price with extensive content
Cons
- Steep learning curve and limited tutorial support
- Outdated graphics and clunky UI
- Automated combat limits direct control
- Occasional AI quirks and balance issues
- Randomness can cause frustrating early deaths
- Lack of city building and diplomacy features
Motivations
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Autonomy
"Players appreciate the freedom to choose among many unique factions and playstyles, with different strategies and resource management."
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Competence
"Steep learning curve and challenging gameplay praised; mastering factions and rituals is rewarding."
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Competition
"Supports multiplayer with up to 16 players and AI opponents; some mention of competitive multiplayer."
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Continuation
"High replayability due to random maps, many factions, rituals, and emergent gameplay; players report long play sessions and returning to the game."
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Cooperation
"Multiplayer supports team play with human and AI players cooperating."
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Creativity
"Players can mod the game and tweak faction files; emergent gameplay and unique faction mechanics encourage experimentation."
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Domination
"Some players enjoy overpowering enemies with massive armies and summoning powerful creatures, but no strong evidence of trash talk or social domination."
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Escapism
"Players mention immersion in a rich fantasy world and enjoying the game as a way to relax and escape."
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ExpectationInsufficient data
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Experimenting
"Many factions with unique mechanics and rituals encourage trying new strategies and builds."
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Exploration
"Randomly generated maps with multiple planes and new areas to discover."
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Expression
"Some customization through mods and faction choices, but limited character customization."
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Fantasy
"Strong fantasy setting with diverse mythical factions, spells, rituals, and lore."
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Fellowship
"Multiplayer community and team play foster a sense of belonging."
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Growth
"Players develop skills and knowledge over time; learning curve and mastery are noted."
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HealthInsufficient data
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Idle
"Some players mention playing in short sessions or as a filler, but mostly engaged."
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IntimacyInsufficient data
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Leadership
"Players lead armies and manage commanders, though combat is automated."
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Progression
"Players accumulate units, rituals, and upgrades; progression through rituals and army building."
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Relaxation
"Some players use the game to chill and enjoy the strategic depth without stress."
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Sensation
"Combat animations and music are appreciated, though graphics are simple."
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StatusInsufficient data
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Story
"Lore and flavor text are praised, adding narrative immersion."
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Strategy
"Game is recognized for deep strategic and tactical planning despite automated combat."
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Thrill
"Random events and roguelike elements create suspense and unexpected outcomes."
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Value
"Players feel they get good value for the price with extensive content and replayability."
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Violence
"Combat and destruction are central, but no excessive focus on violence enjoyment."
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Survival
"Survival against random events, neutral creatures, and other players is a core challenge."
Information
Genres
Indie, Strategy
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