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CUSTOM ORDER MAID 3D2 It's a Night Magic

PC (Microsoft Windows) • 2019

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Quick resume

Empire Club. The most luxurious bar that ladies and gentlemen come and gather. The beautiful maids who worked there danced and talked with the customers to amuse them.

Global score

83/100

Genres

Adventure, Indie, Simulator

Pros

  • Extensive character customization
  • Engaging management and progression systems
  • Varied gameplay including rhythm and casino mini-games
  • Strong modding community and vr support
  • Immersive fantasy and relationship building

Cons

  • Complex and fragmented dlc and patch system
  • Poor english translation in parts
  • High overall cost due to dlc
  • Some technical issues and installation complexity
  • Limited social or multiplayer features

Motivations

  • Autonomy
    4

    "Players have extensive control over character creation, club management, and gameplay decisions, including training maids and choosing activities."

  • Competence
    3

    "Game involves skill development for maids, managing resources, and rhythm mini-games that require timing and coordination."

  • Competition
    -3

    "Focus is on personal progression and management rather than competing against other players; no evidence of ranked or leaderboard modes."

  • Continuation
    4

    "Players report long playtimes, habitual engagement, and ongoing investment in DLC and character development."

  • Cooperation
    -4

    "Gameplay centers on individual management and customization with limited or no multiplayer cooperative elements."

  • Creativity
    5

    "Highly emphasized character customization, room creation, and modding support allow for extensive creative expression."

  • Domination
    -4

    "Interactions are focused on managing maids and relationships rather than exerting control or superiority over other players."

  • Escapism
    5

    "Players use the game as a form of stress relief, immersion in fantasy, and escape from real-life problems."

  • Expectation
    -4

    "Engagement is driven by personal desire and interest rather than obligation or external pressure."

  • Experimenting
    4

    "Players explore various gameplay mechanics, character builds, and modding options, experimenting with different maid personalities and activities."

  • Exploration
    2

    "Some exploration of story events and unlocking new content, but mostly within a known environment and gameplay loop."

  • Expression
    5

    "Strong emphasis on avatar and environment customization, including clothing, personalities, and visual modifications."

  • Fantasy
    5

    "Game is deeply rooted in anime-style fantasy, including maid characters, idol performances, and erotic content."

  • Fellowship
    -4

    "Minimal social interaction or community involvement within gameplay; mostly single-player experience."

  • Growth
    4

    "Players develop skills and relationships over time, with progression systems for maids and club management."

  • Health
    -5

    "Game is sedentary with no physical activity or health-related gameplay."

  • Idle
    -3

    "Requires active management and attention; not designed for passive or background play."

  • Intimacy
    4

    "Focus on building relationships and emotional bonds with maids, including romance and personal interactions."

  • Leadership
    3

    "Player leads and manages the club and maids, making decisions and guiding development."

  • Progression
    5

    "Strong progression through acquiring items, upgrades, new maids, and unlocking content."

  • Relaxation
    3

    "Game offers a balance of challenge and flow, with some tension from management but overall relaxing gameplay."

  • Sensation
    4

    "Visual and auditory stimulation through detailed character models, music, and animations."

  • Status
    -3

    "Little emphasis on social recognition or status within the game; focus is on personal experience."

  • Story
    3

    "Includes narrative elements and character stories, though some players find translation issues."

  • Strategy
    3

    "Requires planning and decision-making in managing resources, training, and club development."

  • Thrill
    -2

    "Gameplay is generally controlled and predictable with minimal suspense or risk."

  • Value
    -3

    "Many players note the high cost and fragmented DLC model, leading to concerns about value for money."

  • Violence
    -5

    "No combat or destructive gameplay; focus is on constructive management and relationships."

  • Survival
    -3

    "No significant threat or failure conditions; stable environment focused on growth."

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    Last update: 06/03/2026