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Divinity: Original Sin 2 - Definitive Edition similar games & best alternatives

Divinity: Original Sin 2 - Definitive Edition

PC (Microsoft Windows), Mac, iOS, PlayStation 4, Xbox One, Xbox Series X|S, Nintendo Switch, PlayStation 5, Nintendo Switch 2 • 2017

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Quick resume

The critically acclaimed RPG that raised the bar, from the creators of Baldur's Gate 3. Gather your party. Master deep, tactical combat. Venture as a party of up to four - but know that only one of you will have the chance to become a God.

Global score

96/100

Genres

Adventure, Role-playing (RPG), Strategy

Similar games

    Pros

    • Extensive player freedom and customization
    • Deep and strategic turn-based combat
    • Engaging story with meaningful choices
    • High replayability and content richness
    • Excellent voice acting and music

    Cons

    • Some minor bugs and janky ai reported
    • Inventory management can be cumbersome
    • Steep learning curve for new players
    • Some players find late game combat repetitive
    • Lack of clear quest guidance can cause confusion

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Leadership, Exploration, Creativity.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      5

      "Players have extensive freedom to customize characters, choose playstyles, and solve quests in multiple ways."

    • Competence
      4

      "Combat is challenging and strategic, rewarding skillful planning and tactical thinking."

    • Competition
      0

      "Game supports multiplayer co-op but competition is not a primary focus."

    • Continuation
      5

      "High replayability and long play sessions with multiple playthroughs reported."

    • Cooperation
      4

      "Supports up to 4-player cooperative multiplayer, enhancing teamwork and shared goals."

    • Creativity
      5

      "Players can create and respec characters freely; combat and quest solutions allow creative approaches."

    • Domination
      -3

      "Interactions emphasize shared decision-making and mutual respect rather than dominance."

    • Escapism
      5

      "Highly immersive fantasy world offering deep escape from real life."

    • Expectation
      -5

      "Players engage voluntarily out of intrinsic interest and enjoyment."

    • Experimenting
      5

      "Encourages trying new builds, skills, and strategies; players experiment extensively."

    • Exploration
      5

      "Large, detailed world with many secrets and side quests to discover."

    • Expression
      4

      "Character customization and choice of origin stories allow personal expression."

    • Fantasy
      5

      "Set in a rich fantasy world with magic, mythical races, and supernatural elements."

    • Fellowship
      3

      "Strong community feeling in multiplayer and shared story experiences."

    • Growth
      4

      "Players develop skills, knowledge, and strategies through gameplay and exploration."

    • Health
      -4

      "Primarily sedentary gameplay with long sessions and minimal physical activity."

    • Idle
      -4

      "Requires sustained attention and focus during combat and exploration."

    • Intimacy
      3

      "Players form close bonds with companions and experience emotional storylines."

    • Leadership
      3

      "Players lead party members and make key decisions affecting group outcomes."

    • Progression
      5

      "Character leveling, gear acquisition, and skill upgrades provide strong progression."

    • Relaxation
      3

      "Balancing challenge and flow, the game offers satisfying tension release."

    • Sensation
      3

      "Enjoyable audiovisual presentation with dynamic music and detailed visuals."

    • Status
      0

      "Recognition is mostly internal or among friends; no strong social status focus."

    • Story
      4

      "Engaging narrative with branching quests, character arcs, and meaningful choices."

    • Strategy
      5

      "Complex tactical combat and problem solving are core gameplay elements."

    • Thrill
      3

      "Combat and story provide suspense and excitement with risk and reward."

    • Value
      4

      "Players report high value for time and money due to content depth and quality."

    • Violence
      2

      "Combat involves violence but also strategic use of environment and magic."

    • Survival
      3

      "Players manage resources and avoid defeat in challenging combat scenarios."

    Last update: 29/04/2026