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Drakensang

PC

2009

Quick resume

Drakensang is a third-person party-based RPG based on the pen & paper role-play rules of The Dark Eye. Drakensang is the first PC game for over 10 years to be based on Germany's most successful and popular role-play system. Drakensang builds on the pen & paper rules as applied in version 4.0.

Pros

  • Deep and complex character customization
  • Challenging and tactical combat
  • Rich fantasy world and lore
  • Long gameplay with many quests and replayability
  • Strong atmosphere with good graphics and music
  • Party-based gameplay with companion management

Cons

  • Technical issues on modern systems requiring workarounds
  • Slow pacing and sometimes tedious combat or exploration
  • Limited character visual customization
  • Some companions lack personal quests or depth
  • Story can feel linear or simplistic to some players

Motivations

  • Autonomy
    3

    "Players appreciate the freedom in character creation, skill allocation, and party composition, allowing different playstyles."

  • Competence
    4

    "Reviews mention challenging combat requiring strategy, skillful character building, and mastery of complex mechanics."

  • Competition
    Insufficient data
  • Continuation
    4

    "Many players mention long playtime (40-70+ hours), replayability, and returning to the game multiple times."

  • Cooperation
    2

    "Party-based gameplay with companions and tactical commands; however, no multiplayer or deep companion interaction."

  • Creativity
    3

    "Players enjoy extensive character customization, skill and talent distribution, and crafting systems."

  • Domination
    Insufficient data
  • Escapism
    4

    "Players describe immersive fantasy world, engaging story, and atmospheric exploration as strong escapism."

  • Expectation
    Insufficient data
  • Experimenting
    3

    "Players mention experimenting with builds, party setups, and tactics to overcome difficulty spikes."

  • Exploration
    4

    "Game world is described as large, detailed, with many quests and secrets encouraging exploration."

  • Expression
    2

    "Character customization and some crafting allow personal expression, though limited visual customization."

  • Fantasy
    5

    "Strong fantasy setting based on The Dark Eye universe with rich lore, races, magic, and classic RPG elements."

  • Fellowship
    1

    "Some sense of community among fans and appreciation for party members, but no multiplayer or social features."

  • Growth
    4

    "Players learn complex systems, improve skills, and develop characters over long play sessions."

  • Health
    Insufficient data
  • Idle
    Insufficient data
  • Intimacy
    Insufficient data
  • Leadership
    2

    "Players lead a party of companions, issuing commands and managing team tactics."

  • Progression
    4

    "Character leveling, skill upgrades, equipment acquisition, and crafting provide strong progression."

  • Relaxation
    2

    "Some players find the game relaxing and atmospheric, though others mention slow pacing and tedious moments."

  • Sensation
    2

    "Graphics and music praised for atmosphere; combat is engaging though sometimes clunky."

  • Status
    Insufficient data
  • Story
    3

    "Story is generally liked for its charm and integration with quests, though some find it linear or simple."

  • Strategy
    4

    "Combat and character building require tactical thinking and problem solving."

  • Thrill
    2

    "Some suspense in combat and questing, but overall a slower-paced RPG experience."

  • Value
    4

    "Players feel the game offers many hours of content and good value for price."

  • Violence
    2

    "Combat is a core mechanic with tactical battles, but not focused on gore or excessive violence."

  • Survival
    3

    "Combat mechanics include managing wounds and healing, adding survival challenge."

Updated

Information

Genres

RPG

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