Earn to Die 2 similar games & best alternatives
Earn to Die 2
2016
Related articles
Quick resume
Earn to Die 2 is a 2D side-scrolling driving and upgrade game where you steer vehicles through a zombie apocalypse, literally smashing through zombie hordes along the way. Throughout the game you will unlock new vehicles, upgrading them into the ultimate zombie-smashing machines!
Global score
93/100
Genres
Action, Indie, Racing
Similar games
Pros
- Nostalgic and addictive gameplay
- Simple and accessible controls
- Good vehicle upgrade system
- Low system requirements
- No ads or microtransactions in steam version
Cons
- Repetitive and linear gameplay
- Limited variety in levels and missions
- Short overall game length
- Minimal story and narrative depth
- Lack of multiplayer or social features
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Idle, Thrill, Violence, Survival. Here, the score leans higher than usual among comparable games on Violence, Survival, Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players choose upgrades and vehicles freely to progress, but gameplay loop is repetitive and guided."
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Competence2
"Some skill involved in driving and upgrading, but many reviews note repetitive and simple mechanics."
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Competition-3
"No multiplayer or ranked modes; focus is on personal progression and self-set goals."
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Continuation3
"Many players report addictive gameplay and nostalgia-driven repeated play sessions."
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Cooperation-5
"Single-player only with no cooperative elements."
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Creativity1
"Vehicle upgrades and some customization exist, but level design and gameplay are largely fixed."
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Domination-5
"No player-vs-player or dominance mechanics; interactions are individual and non-competitive."
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Escapism4
"Players use the game as a casual distraction and nostalgic escape from real life."
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Expectation-4
"Players engage voluntarily for fun and nostalgia, not out of obligation."
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Experimenting2
"Some experimentation with vehicle upgrades and strategies, but overall gameplay is repetitive."
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Exploration-2
"Levels are linear with some variation, but mostly familiar and repetitive environments."
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Expression1
"Limited expression through vehicle upgrades and visual damage effects."
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Fantasy3
"Zombie apocalypse setting with exaggerated physics and destruction provides a fictional experience."
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Fellowship-5
"No social or community features; strictly solo play."
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Growth3
"Progression through upgrades and unlocking vehicles provides a sense of growth and improvement."
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Health-5
"Sedentary gameplay with no physical activity involved."
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Idle3
"Suitable for short sessions and casual play; some players use it as a time filler."
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Intimacy-5
"No social or emotional relationship building."
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Leadership-5
"No leadership or group management elements."
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Progression4
"Strong focus on accumulating upgrades and unlocking new vehicles."
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Relaxation3
"Many players find it relaxing and a good way to unwind despite some repetitive elements."
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Sensation3
"Enjoyable visual and auditory feedback from destruction and explosions."
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Status-5
"No social recognition or status systems."
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Story1
"Basic narrative present but minimal; story is not a major focus."
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Strategy2
"Some strategic decisions in upgrade allocation and driving approach, but overall simple."
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Thrill2
"Some tension from vehicle damage and fuel management, but generally controlled and predictable."
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Value4
"Many players feel the game offers good value for price, especially on sale."
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Violence4
"Enjoyment derived from smashing zombies and vehicle destruction."
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Survival3
"Gameplay involves managing vehicle durability and fuel to survive levels."
Last update: 29/04/2026