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Earn to Die 2

PC

2016

Quick resume

Earn to Die 2 is a 2D side-scrolling driving and upgrade game where you steer vehicles through a zombie apocalypse, literally smashing through zombie hordes along the way. Throughout the game you will unlock new vehicles, upgrading them into the ultimate zombie-smashing machines!

Pros

  • Addictive vehicle upgrade and progression system
  • Nostalgic and fun zombie smashing gameplay
  • Good variety of vehicles and upgrades
  • Satisfying physics and destruction effects
  • Low system requirements and smooth performance
  • Multiple game modes including story, challenges, and free ride
  • Affordable price especially on sale

Cons

  • Repetitive and grind-heavy gameplay
  • Minimal and weak story
  • Some bugs and minor glitches reported
  • Lack of multiplayer or cooperative modes
  • Limited soundtrack variety
  • Old mobile port with dated graphics
  • No volume slider and occasional audio issues

Motivations

  • Autonomy
    3

    "Players appreciate upgrading vehicles and choosing how to improve them, allowing some freedom in playstyle."

  • Competence
    2

    "Some challenge in completing levels and missions, with skill needed to optimize upgrades and driving."

  • Competition
    Insufficient data
  • Continuation
    4

    "Many reviews mention addictive grind and replayability, with players returning repeatedly to improve and progress."

  • Cooperation
    Insufficient data
  • Creativity
    2

    "Vehicle customization and upgrade choices provide creative problem-solving elements."

  • Domination
    Insufficient data
  • Escapism
    4

    "Players mention the game as a stress relief and nostalgic escape from daily life."

  • Expectation
    Insufficient data
  • Experimenting
    3

    "Players enjoy trying different vehicles, upgrades, and strategies to overcome levels."

  • Exploration
    2

    "Some mention discovering alternate paths and hidden crates in levels."

  • Expression
    2

    "Vehicle upgrades and visual changes allow some personal expression."

  • Fantasy
    2

    "Zombie apocalypse setting and vehicle combat provide a light fantasy theme."

  • Fellowship
    Insufficient data
  • Growth
    3

    "Progression through upgrades and mastering levels supports a sense of growth."

  • Health
    Insufficient data
  • Idle
    1

    "Some players use the game as a casual time filler or background activity."

  • Intimacy
    Insufficient data
  • Leadership
    Insufficient data
  • Progression
    5

    "Core gameplay revolves around earning money and upgrading vehicles to progress."

  • Relaxation
    3

    "Many find the gameplay relaxing and a good way to unwind."

  • Sensation
    3

    "Positive comments on satisfying physics, sound effects, and gore visuals."

  • Status
    Insufficient data
  • Story
    1

    "Minimal story present; some mention it but mostly consider it weak or just a backdrop."

  • Strategy
    3

    "Players mention strategic decisions in upgrade allocation and driving tactics."

  • Thrill
    2

    "Some thrill from vehicle destruction and overcoming obstacles."

  • Value
    3

    "Generally considered good value especially on sale; some debate full price worth."

  • Violence
    3

    "Enjoyment of running over zombies and vehicle combat is a core appeal."

  • Survival
    2

    "Game involves surviving through zombie hordes and managing vehicle durability."

Updated

Information

Genres

Action, Indie, Racing

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