Feed and Grow: Fish similar games & best alternatives
Feed and Grow: Fish
PC
2016
Quick resume
Hunt and eat other fish - simply, grow into larger beasts!
Pros
- immersive underwater exploration
- engaging growth and progression system
- relaxing and enjoyable gameplay
- creative fish customization
Cons
- limited multiplayer cooperation
- minimal narrative depth
- some players may find gameplay repetitive
Motivations
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Autonomy
"Players can freely choose how to grow and hunt in an open aquatic environment"
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Competence
"Requires skill to master feeding and survival mechanics"
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Competition
"Some competitive elements exist but not a primary focus"
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Continuation
"Players often engage in long sessions to grow their fish"
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Cooperation
"Limited cooperative play, mostly single-player or free-for-all"
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Creativity
"Customization of fish and strategies allows some creativity"
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Domination
"Players enjoy dominating smaller fish and asserting control in the food chain"
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Escapism
"Provides a relaxing and immersive escape into an underwater world"
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Expectation
"No significant pressure or obligation reported"
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Experimenting
"Players experiment with different fish species and growth strategies"
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Exploration
"Exploring underwater environments is a key part of gameplay"
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Expression
"Fish customization allows some personal expression"
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Fantasy
"Imaginative experience of being a growing fish in a dynamic ecosystem"
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Fellowship
"Some community interaction but limited social features"
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Growth
"Players develop skills and knowledge about game mechanics over time"
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HealthInsufficient data
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Idle
"Can be used to fill time but not a primary motivation"
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IntimacyInsufficient data
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Leadership
"Occasional leadership in multiplayer but not a core feature"
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Progression
"Strong focus on growth and upgrading fish size and abilities"
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Relaxation
"Relaxing gameplay and flow in underwater environment"
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Sensation
"Enjoyable sensory experience with underwater visuals and sounds"
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Status
"Minimal emphasis on status or recognition"
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Story
"Very light narrative elements, mostly gameplay-driven"
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Strategy
"Requires planning and tactical decisions to survive and grow"
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Thrill
"Some suspense in predator-prey interactions"
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Value
"Generally perceived as good value for the gameplay experience"
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Violence
"Enjoyment of predatory behavior and combat between fish"
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Survival
"Core gameplay revolves around survival and avoiding predators"
Information
Genres
Action, Indie, Simulation, Early Access
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