Fictorum similar games & best alternatives
Fictorum
2017
Related articles
Quick resume
Fictorum is an action RPG featuring destructible environments, a procedural node-based world map, and dynamic magic shaping.
Global score
79/100
Genres
Action, Indie, Role-playing (RPG), Adventure
Similar games
Pros
- Powerful and creative spellcasting system
- Destructible environments
- Engaging mage fantasy
- Active developer support and updates
- Good replayability
Cons
- Repetitive maps and story
- Simple enemy ai
- Performance issues with large spell effects
- Limited narrative depth
- Some clunky controls and ui
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Violence, Creativity. It leans lower than usual among comparable games on Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to customize spells, choose loadouts, and make strategic choices on the map"
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Competence3
"Game offers skill-based spellcasting and tactical combat with feedback, though some AI is simple"
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Competition-4
"Focus is on single-player experience without leaderboards or PvP competition"
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Continuation3
"Players report replayability and long play sessions despite some repetitiveness"
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Cooperation-5
"Entirely single-player with no cooperative multiplayer elements"
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Creativity5
"Highly creative spell shaping system and customization of spells and gear"
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Domination-4
"Interactions are single-player focused with no evidence of dominance or power over others"
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Escapism4
"Players use game as a powerful mage fantasy and stress relief through destruction"
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Expectation-3
"Players engage voluntarily for fun and interest, not obligation or pressure"
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Experimenting5
"Strong emphasis on trying new spell combinations and rune effects"
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Exploration2
"Players explore procedurally generated maps and discover new spells and gear"
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Expression3
"Customization of spells and gear allows personal expression of playstyle"
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Fantasy5
"Strong fantasy theme with magic, wizards, and imaginative destruction"
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Fellowship-5
"No multiplayer or social community gameplay elements"
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Growth3
"Players learn spell mechanics, gear optimization, and tactical combat"
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Health-4
"Primarily sedentary gameplay with no physical activity"
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Idle-3
"Requires focused attention during combat and spellcasting"
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Intimacy-5
"No social or emotional relationship building in gameplay"
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Leadership-5
"No leadership or group management roles present"
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Progression4
"Players accumulate spells, runes, gear, and upgrades throughout runs"
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Relaxation3
"Players find catharsis and flow in destruction and spellcasting despite some tension"
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Sensation4
"Visual and auditory feedback from spells and destruction provide sensory stimulation"
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Status-5
"No social recognition or ranking systems"
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Story1
"Narrative is present but minimal and often repetitive; story is secondary to gameplay"
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Strategy3
"Players plan spell loadouts and tactical movement on maps, though combat AI is simple"
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Thrill2
"Some tension from enemy encounters and resource management, but mostly controlled"
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Value3
"Good value for price especially on sale; active developer support adds value"
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Violence4
"Enjoyment of combat and large-scale destruction is a core feature"
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Survival2
"Players manage health and resources to avoid death, but environments are stable"
Last update: 29/04/2026