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FTL: Faster Than Light Cover

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FTL: Faster Than Light

Linux, PC (Microsoft Windows), iOS, Mac • 2012

Quick resume

This "spaceship simulation roguelike-like" allows you to take your ship and crew on an adventure through a randomly generated galaxy filled with glory and bitter defeat.

Pros

  • challenging and rewarding gameplay
  • high replayability with randomized events
  • deep strategic and tactical mechanics
  • engaging sci-fi setting

Cons

  • lack of multiplayer or cooperative modes
  • minimal narrative depth
  • some players find difficulty punishing

Motivations

  • Autonomy
    4

    "Players have freedom to choose ship layouts, crew, and strategies"

  • Competence
    5

    "Game is known for challenging mechanics requiring skill and mastery"

  • Competition
    1

    "No direct PvP, but leaderboards exist for speedruns and achievements"

  • Continuation
    3

    "High replayability with randomized events encourages repeated playthroughs"

  • Cooperation
    Insufficient data
  • Creativity
    3

    "Players can customize ship systems and crew assignments creatively"

  • Domination
    Insufficient data
  • Escapism
    4

    "Strong sci-fi setting and immersive gameplay provide escapism"

  • Expectation
    Insufficient data
  • Experimenting
    5

    "Encourages trying different ships, strategies, and loadouts"

  • Exploration
    4

    "Players explore a procedurally generated galaxy with varied encounters"

  • Expression
    2

    "Limited character customization but some expression through ship and crew choices"

  • Fantasy
    3

    "Sci-fi fantasy setting with imaginative alien species and technology"

  • Fellowship
    Insufficient data
  • Growth
    4

    "Players learn and improve skills over time"

  • Health
    Insufficient data
  • Idle
    Insufficient data
  • Intimacy
    Insufficient data
  • Leadership
    3

    "Managing crew and ship systems requires leadership decisions"

  • Progression
    4

    "Progression through ship upgrades and crew recruitment"

  • Relaxation
    2

    "Some players find the gameplay engaging but tense rather than purely relaxing"

  • Sensation
    3

    "Engaging sound design and visual effects enhance emotional experience"

  • Status
    Insufficient data
  • Story
    2

    "Minimal narrative but strong lore and event-driven storytelling"

  • Strategy
    5

    "Core gameplay revolves around tactical and strategic decision making"

  • Thrill
    4

    "High tension and risk of permadeath create suspense"

  • Value
    5

    "Highly praised for replayability and depth relative to price"

  • Violence
    3

    "Combat is central but stylized and not graphic"

  • Survival
    5

    "Survival against hostile forces is a key gameplay element"

Updated

Information

Genres

Indie, Simulator, Strategy, Role-playing (RPG)

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