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Hell is Others

PC (Microsoft Windows) • 2022

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Quick resume

Hell is Others is an extraction top-down shooter combining roguelike elements. Outside the safety of your apartment lies the noir hellscape that is Century City. A city of endless night that straddles the line between reality and insanity. Explore, hunt, and loot in a place where blood is currency.

Global score

75/100

Genres

Action, Adventure, Indie, Strategy, Simulator, Shooter

Pros

  • Unique and tense extraction gameplay
  • Immersive lovecraftian atmosphere
  • Engaging progression and customization
  • Short, intense matches
  • Active developer support and updates

Cons

  • Small and dwindling multiplayer player base
  • Steep learning curve for new players
  • Some balance issues with player matchmaking
  • Limited social and cooperative features
  • Server stability and connectivity issues reported

Motivations

  • Autonomy
    4

    "Players have freedom to choose stealth or combat approaches, decide when to engage or flee, and manage their own progression and loadouts."

  • Competence
    4

    "Game rewards skillful play, map knowledge, strategic decision-making, and mastery of mechanics like stamina and bullet crafting."

  • Competition
    3

    "PvP is core to the game with player vs player combat and hunting, but also includes PvE elements and solo play options."

  • Continuation
    4

    "Players report addictive gameplay loops, desire to keep playing despite deaths, and long play sessions."

  • Cooperation
    1

    "Some multiplayer group play possible but mostly focused on solo or duo play; cooperation exists but limited."

  • Creativity
    4

    "Players customize and upgrade their apartment, craft and modify bullets, and personalize loadouts."

  • Domination
    2

    "Some players enjoy hunting and overpowering others, but many emphasize stealth and evasion over domination."

  • Escapism
    4

    "Game offers tense, immersive atmosphere and horror themes that provide strong real-world escape."

  • Expectation
    -3

    "Players engage voluntarily out of interest and enjoyment rather than obligation or pressure."

  • Experimenting
    4

    "Players experiment with different stats, bullet effects, strategies, and loadouts to find what works."

  • Exploration
    3

    "Players explore a single but detailed city map with varied loot locations and secrets."

  • Expression
    3

    "Customization of apartment and bullet crafting allows personal expression within gameplay."

  • Fantasy
    4

    "Game features Lovecraftian horror, surreal narrative, and imaginative fiction elements."

  • Fellowship
    0

    "Limited social interaction; multiplayer exists but player base is small and solo play is common."

  • Growth
    4

    "Players develop skills, learn map and mechanics, and progress through quests and upgrades."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity; focus on mental challenge."

  • Idle
    -3

    "Requires focused attention during short, intense matches; not a background or idle game."

  • Intimacy
    -4

    "Minimal emotional or close social connections; interactions are mostly tactical or transactional."

  • Leadership
    -2

    "Some group play possible but no strong evidence of leadership roles or authority."

  • Progression
    5

    "Strong progression through item collection, apartment upgrades, and character stat improvements."

  • Relaxation
    -4

    "Gameplay is tense, high adrenaline, and stressful rather than relaxing."

  • Sensation
    3

    "Strong atmospheric audio and visual design create sensory stimulation and emotional engagement."

  • Status
    2

    "Some recognition through stats and gear, but limited social status due to small player base."

  • Story
    4

    "Narrative and lore are integral, with engaging story elements and character interactions."

  • Strategy
    4

    "Requires tactical thinking, planning, and problem solving in combat and resource management."

  • Thrill
    5

    "High tension, suspenseful gameplay with adrenaline-inducing encounters and risk-reward dynamics."

  • Value
    4

    "Players perceive good value for price with deep gameplay and replayability."

  • Violence
    3

    "Combat and killing are core mechanics, including PvP and PvE violence."

  • Survival
    4

    "Strong survival elements including resource management, avoiding death, and strategic defense."

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    Last update: 06/03/2026