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Infested Planet

PC (Microsoft Windows) • 2014

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Quick resume

Command a team of 5 elite soldiers against an alien horde of 100,000. Surrounded on all sides, you must outmaneuver and outsmart the enemy.

Global score

94/100

Genres

Action, Indie, Strategy

Pros

  • Challenging and rewarding tactical gameplay
  • High replayability with random missions and weekly challenges
  • Flexible unit and upgrade system allowing experimentation
  • Active developer support and dlc adding content
  • Engaging combat against evolving alien hordes

Cons

  • Lack of multiplayer or cooperative modes
  • Some repetitiveness in later stages
  • Graphics are simple and not highly detailed
  • Campaign length is relatively short
  • Steep difficulty curve may frustrate some players

Motivations

  • Autonomy
    4

    "Players can freely choose unit loadouts, upgrade paths, and adapt strategies dynamically during missions."

  • Competence
    4

    "The game offers challenging tactical gameplay requiring skillful management and decision-making, especially at higher difficulties."

  • Competition
    2

    "Includes leaderboards and weekly challenges for score competition, but main gameplay is single-player focused."

  • Continuation
    3

    "Players report habitual return to the game for repeated sessions and challenges, indicating sustained engagement."

  • Cooperation
    -5

    "The game is single-player only with no multiplayer or cooperative modes."

  • Creativity
    3

    "Players experiment with unit combinations, upgrades, and strategies; also includes a mission generator for custom maps."

  • Domination
    -4

    "Gameplay focuses on managing own squad and adapting to AI enemies rather than exerting power over other players."

  • Escapism
    4

    "Players use the game as a challenging distraction and stress relief through tactical combat against alien hordes."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation."

  • Experimenting
    4

    "The game encourages trying new unit builds, strategies, and adapting to random enemy mutations."

  • Exploration
    1

    "Randomly generated maps and mission types provide some discovery, though environments are similar."

  • Expression
    -3

    "Limited character customization; focus is on tactical choices rather than avatar personalization."

  • Fantasy
    3

    "Set in a sci-fi universe with alien swarms and mutations, providing an imaginative combat scenario."

  • Fellowship
    -5

    "No social or community gameplay elements; strictly single-player experience."

  • Growth
    4

    "Players develop skills in tactics and strategy; unlock upgrades and improve through repeated play."

  • Health
    -5

    "Typical sedentary computer gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention and tactical micromanagement; not suited for passive or background play."

  • Intimacy
    -5

    "No social or emotional relationship building; purely individual gameplay."

  • Leadership
    3

    "Players command and manage a small squad, making strategic decisions and directing unit roles."

  • Progression
    4

    "Players accumulate upgrades, unlock new units and abilities, and improve their squad over time."

  • Relaxation
    1

    "Some players find the tactical flow relaxing, but the game also involves tense and challenging moments."

  • Sensation
    2

    "Visuals and sound effects provide satisfying feedback and excitement during combat."

  • Status
    1

    "Leaderboards provide some recognition, but social status is not a core motivator."

  • Story
    2

    "The game has a campaign with narrative elements, though story is secondary to gameplay."

  • Strategy
    5

    "Core gameplay revolves around tactical planning, resource management, and adapting to evolving threats."

  • Thrill
    3

    "Players experience suspense and excitement from managing overwhelming enemy waves and mutations."

  • Value
    4

    "Players report high replay value and satisfaction relative to cost, especially on sale."

  • Violence
    4

    "Gameplay centers on combat, destruction of alien enemies, and use of weapons and explosives."

  • Survival
    4

    "Players must defend bases and survive continuous enemy attacks, managing resources and positioning."

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    Last update: 06/03/2026