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Infinifactory

PC

2015

Quick resume

Infinifactory is a sandbox puzzle game by Zachtronics, the creators of SpaceChem and Infiniminer. Build factories that assemble products for your alien overlords, and try not to die in the process.

Pros

  • Open-ended and creative puzzle design
  • Challenging and rewarding problem solving
  • Addictive gameplay with long sessions
  • Good progression and pacing
  • Strong community and Steam Workshop support
  • Polished and stable gameplay
  • Good value for price

Cons

  • Steep difficulty curve may frustrate some players
  • 3D navigation and controls can be fiddly
  • Later puzzles can be very time-consuming
  • Some minor bugs and UI limitations
  • Story is present but not fully developed

Motivations

  • Autonomy
    5

    "Players have freedom to design their own factory solutions and optimize them in multiple ways."

  • Competence
    5

    "Reviews emphasize challenging puzzles, skill development, and satisfaction from mastering complex factory designs."

  • Competition
    3

    "There is a leaderboard system and players enjoy comparing their optimized solutions with others."

  • Continuation
    4

    "Many reviews mention addictive gameplay, long sessions, and returning to optimize previous solutions."

  • Cooperation
    Insufficient data
  • Creativity
    5

    "Open-ended puzzle solutions encourage creative factory building and design."

  • Domination
    Insufficient data
  • Escapism
    3

    "Players mention immersion and distraction from real life through challenging puzzles and story."

  • Expectation
    Insufficient data
  • Experimenting
    5

    "Players enjoy trying new solutions, tinkering with factory designs, and revisiting puzzles."

  • Exploration
    2

    "Some exploration of 3D space and story elements, but not a primary focus."

  • Expression
    4

    "Customization of factory layouts and solutions allows personal expression."

  • Fantasy
    2

    "The alien abduction story and sci-fi setting provide a light fantasy backdrop."

  • Fellowship
    2

    "Community sharing via Steam Workshop and friendly rivalries mentioned."

  • Growth
    4

    "Players develop problem-solving skills and technical insight over time."

  • Health
    Insufficient data
  • Idle
    1

    "Some players use the game to fill time, but it is mostly engaging."

  • Intimacy
    Insufficient data
  • Leadership
    Insufficient data
  • Progression
    4

    "Progression through increasingly complex puzzles and unlocking new building blocks."

  • Relaxation
    2

    "Some find it relaxing to build and optimize, but others find it mentally intense."

  • Sensation
    2

    "Visuals and sound are decent; some mention immersion and satisfaction."

  • Status
    2

    "Leaderboards and rankings provide some status motivation."

  • Story
    3

    "Story is present and appreciated but not the main focus."

  • Strategy
    5

    "Strong emphasis on mental challenge, problem solving, and optimization."

  • Thrill
    1

    "Some suspense in puzzle solving but not a primary motivation."

  • Value
    4

    "Many reviews mention good value for price and content."

  • Violence
    Insufficient data
  • Survival
    Insufficient data
Updated

Information

Genres

Indie, Simulation

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