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Knights of Honor

PC

2009

Quick resume

As King, it is your duty to lead your people in their struggle to raise your kingdom from its humble beginnings to a position of power and prestige. War, diplomacy and a burgeoning economy are the means by which you increase your power and expand your influence.

Pros

  • Deep and engaging medieval strategy gameplay
  • High replay value with many nations and scenarios
  • Freedom to control battles or auto-resolve
  • Immersive soundtrack and atmosphere
  • Runs well on low-end PCs
  • Active modding community enhances experience
  • Good value for price, especially on sale

Cons

  • Outdated graphics and limited resolution support
  • AI can be dumb and easy to exploit
  • Limited multiplayer features and no ranked modes
  • Some mechanics like diplomacy and succession are simplistic or frustrating
  • Battles can be repetitive and lack depth
  • No widescreen support without mods
  • Game can become slow or tedious late-game

Motivations

  • Autonomy
    4

    "Players appreciate the freedom to play as any nation, choose strategies, and control battles manually or automatically."

  • Competence
    4

    "Reviews mention mastering mechanics, learning game systems over many hours, and enjoying the challenge of managing kingdoms and battles."

  • Competition
    1

    "Limited multiplayer and competitive modes; mostly single-player with some mention of multiplayer battles but no ranked or leaderboard focus."

  • Continuation
    5

    "Many players report hundreds of hours played, high replay value, and returning to the game repeatedly over years."

  • Cooperation
    1

    "Some mention of multiplayer battles with friends but no strong evidence of cooperative gameplay or teamwork."

  • Creativity
    3

    "Players enjoy modding, customizing gameplay, and experimenting with different nations and strategies."

  • Domination
    3

    "Players enjoy conquering territories, expanding empires, and exerting power over other nations."

  • Escapism
    4

    "Many reviews mention immersion in medieval atmosphere, music, and roleplaying as rulers for stress relief and enjoyment."

  • Expectation
    Insufficient data
  • Experimenting
    4

    "Players try different nations, strategies, and mods; enjoy exploring game mechanics and emergent gameplay."

  • Exploration
    2

    "Some mention of large maps and discovering different provinces and resources, but limited emphasis on exploration."

  • Expression
    2

    "Some customization of armies and use of mods, but limited direct character or environment customization."

  • Fantasy
    1

    "Game is historically based medieval strategy with limited fantasy elements."

  • Fellowship
    1

    "Small community presence noted but no strong evidence of social bonding or community feeling."

  • Growth
    3

    "Players learn game mechanics, develop strategies, and improve skills over time."

  • Health
    Insufficient data
  • Idle
    2

    "Some players mention playing for relaxation and passing time, but not a primary motivation."

  • Intimacy
    Insufficient data
  • Leadership
    4

    "Players enjoy leading armies, managing kingdoms, and making strategic decisions as rulers."

  • Progression
    4

    "Game involves building cities, upgrading armies, and expanding territories."

  • Relaxation
    3

    "Many mention the calming music and immersive atmosphere that aid relaxation."

  • Sensation
    2

    "Some appreciation for sound and music, but limited mention of sensory thrills."

  • Status
    1

    "Limited evidence; some mention of recognition in community but not a major factor."

  • Story
    2

    "Sandbox style with emergent stories from gameplay rather than a fixed narrative."

  • Strategy
    5

    "Highly praised for deep strategic gameplay involving diplomacy, economy, and warfare."

  • Thrill
    2

    "Some suspense in battles and political intrigue, but not a dominant theme."

  • Value
    5

    "Players find the game highly worth the price, especially on sale, with great replay value."

  • Violence
    3

    "Enjoyment of medieval combat and conquest is evident, though battles are sometimes criticized."

  • Survival
    3

    "Managing heirs, preventing rebellions, and maintaining kingdom stability are key gameplay elements."

Updated

Information

Genres

Strategy

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