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Lords of Magic: Special Edition

PC (Microsoft Windows) • 2015

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Quick resume

Urak, once peaceful, is now a land of darkness, chaos and death. The people yearn for a champion to drive away the forces of evil. That champion is you.

Global score

92/100

Genres

Role-playing (RPG), Strategy

Similar games

    Pros

    • Deep strategic gameplay
    • Rich fantasy lore and atmosphere
    • High replayability with multiple factions and classes
    • Map editor for customization
    • Nostalgic value for classic strategy fans

    Cons

    • Dated graphics and clunky ui
    • Steep learning curve
    • Some bugs and technical issues
    • Limited multiplayer and social features
    • Combat can be frustrating or tedious

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Cooperation, Fantasy, Exploration.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players choose hero class, faith, and make strategic decisions on army composition, diplomacy, and resource management."

    • Competence
      4

      "Game offers complex tactical combat, resource management, and strategic planning with a steep learning curve and skill development."

    • Competition
      -2

      "Focus is primarily on single-player campaign and personal progression; multiplayer is minimal and not emphasized."

    • Continuation
      4

      "High replayability with multiple faiths, classes, maps, and scenarios encouraging long-term engagement."

    • Cooperation
      1

      "Some diplomacy and alliances with other factions, but mostly single-player focused with limited cooperative play."

    • Creativity
      3

      "Includes map editor and allows mixing units from different factions; players can customize armies and strategies."

    • Domination
      -3

      "Gameplay emphasizes balanced interactions and alliances rather than exerting superiority or trash talk."

    • Escapism
      4

      "Strong fantasy setting and immersive lore provide an escape from real life."

    • Expectation
      -4

      "Players engage voluntarily out of nostalgia or interest; no indication of obligation or pressure."

    • Experimenting
      3

      "Players try different faiths, classes, spells, and strategies; map editor encourages experimentation."

    • Exploration
      4

      "Exploring the world map, dungeons, and uncovering secrets is a core part of gameplay."

    • Expression
      2

      "Customization of heroes with artifacts and unit composition allows some self-expression."

    • Fantasy
      5

      "Strongly rooted in high fantasy with magic, mythical creatures, and a rich lore."

    • Fellowship
      -3

      "Primarily a single-player experience with limited social interaction."

    • Growth
      4

      "Players develop skills, level up units, and learn game mechanics over time."

    • Health
      -5

      "Sedentary gameplay with no physical activity involved."

    • Idle
      -3

      "Requires focused attention and strategic planning; not designed for idle or background play."

    • Intimacy
      -4

      "Minimal social or emotional connection; mostly solitary gameplay."

    • Leadership
      3

      "Players lead armies and manage resources, making strategic decisions and guiding units."

    • Progression
      5

      "Strong emphasis on leveling units, acquiring artifacts, upgrading buildings, and expanding influence."

    • Relaxation
      1

      "Some players find it relaxing, but the game can be challenging and unforgiving, causing tension."

    • Sensation
      2

      "Music and voice acting add atmosphere, but graphics are dated and sensory stimulation is moderate."

    • Status
      -4

      "No significant social recognition or ranking systems; focus is on personal achievement."

    • Story
      4

      "Rich lore and narrative elements with quests and character backstories enhance immersion."

    • Strategy
      5

      "Core gameplay involves deep strategic planning, resource management, and tactical combat."

    • Thrill
      2

      "Some suspense in battles and exploration, but overall controlled and predictable gameplay."

    • Value
      4

      "High replay value and content for a low price, especially for fans of classic strategy games."

    • Violence
      3

      "Combat and destruction are central, with battles involving armies and magical attacks."

    • Survival
      3

      "Players must manage resources and avoid defeat, with some risk and challenge in battles."

    Last update: 29/04/2026