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Lords of Magic: Special Edition

PC

2015

Quick resume

Urak, once peaceful, is now a land of darkness, chaos and death. The people yearn for a champion to drive away the forces of evil. That champion is you.

Pros

  • Deep and strategic gameplay blending turn-based and real-time combat
  • Rich fantasy lore and unique factions with distinct playstyles
  • High replayability with multiple classes and factions
  • Nostalgia factor and atmospheric music/voice acting
  • Good value for price

Cons

  • Outdated graphics and clunky interface
  • Bugs and AI weaknesses
  • Steep learning curve with little tutorial support
  • Map editor is complicated and buggy
  • Combat can be tedious and unbalanced

Motivations

  • Autonomy
    4

    "Players appreciate freedom in choosing factions, classes, and playstyles, allowing multiple approaches."

  • Competence
    4

    "Reviews mention a steep learning curve, mastering strategies, and rewarding gameplay once understood."

  • Competition
    2

    "Some mention multiplayer and PvP aspects, but competition is not the main focus and AI is exploitable."

  • Continuation
    4

    "Many users report long playtimes, nostalgia-driven repeated playthroughs, and high replayability."

  • Cooperation
    2

    "Diplomacy and alliances with other factions exist, but cooperation is limited and AI diplomacy is weak."

  • Creativity
    3

    "Map editor and unit customization exist, though map editor is complicated and buggy."

  • Domination
    2

    "Players enjoy conquering other factions and exerting control, though no strong mention of trash talk or social domination."

  • Escapism
    4

    "Nostalgia and fantasy setting provide strong escapism and immersion for players."

  • Expectation
    Insufficient data
  • Experimenting
    4

    "Players enjoy trying different factions, classes, spells, and strategies."

  • Exploration
    3

    "Exploring the world map, dungeons, and uncovering secrets is a noted part of gameplay."

  • Expression
    3

    "Unit renaming and some customization options allow personal expression."

  • Fantasy
    5

    "Strong fantasy lore, factions, magic, and Arthurian legends are core to the game."

  • Fellowship
    1

    "Some community interaction via message boards and multiplayer mentioned, but limited."

  • Growth
    3

    "Players learn game mechanics and develop skills over time; leveling units and heroes is key."

  • Health
    Insufficient data
  • Idle
    1

    "Some mention of using the game as a time filler or casual play, but not prominent."

  • Intimacy
    Insufficient data
  • Leadership
    3

    "Players lead armies and manage multiple factions, showing leadership elements."

  • Progression
    4

    "Unit leveling, building upgrades, and resource management are important progression features."

  • Relaxation
    3

    "Some players find the game relaxing and enjoy the atmosphere and music."

  • Sensation
    2

    "Music and voice acting praised; combat is less fluid but still engaging."

  • Status
    Insufficient data
  • Story
    4

    "Lore, campaigns, and the Legends of Urak add narrative immersion."

  • Strategy
    5

    "Highly strategic gameplay with resource management, tactical combat, and diplomacy."

  • Thrill
    3

    "Some tension in battles and managing threats like the Lord of Death."

  • Value
    4

    "Many mention good value for money, especially given nostalgia and replayability."

  • Violence
    2

    "Combat is a core mechanic, but not glorified; some find it clunky or tedious."

  • Survival
    3

    "Avoiding defeat and managing resources to survive is important."

Updated

Information

Genres

RPG, Strategy

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