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Magicite

Mac, PC (Microsoft Windows), Linux • 2014

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Quick resume

Explore, craft, and survive in this Multiplayer RPG Platformer with permanent death! Featuring many Rogue-like elements, Magicite randomly generates each underground dungeon for you and your friends to delve deep into.

Global score

85/100

Genres

Action, Adventure, Indie, Role-playing (RPG), Platform

Pros

  • Challenging and rewarding gameplay
  • High replayability with unlockables
  • Cooperative multiplayer
  • Engaging crafting and skill systems
  • Colorful pixel art and music

Cons

  • Multiplayer setup and bugs
  • Steep learning curve for new players
  • Limited inventory space
  • Lack of in-game crafting recipes
  • No ongoing developer support or updates

Motivations

  • Autonomy
    4

    "Players can create characters with randomized traits and choose different skill paths, biomes, and playstyles freely, supporting high personal control."

  • Competence
    5

    "High difficulty with skill-based combat, mastery of movement and crafting, and learning through repeated runs emphasize competence development."

  • Competition
    -3

    "Focus is on personal progression and survival rather than direct competition; multiplayer is cooperative without ranked modes."

  • Continuation
    4

    "Players report strong addiction and desire to replay to unlock characters, hats, and pets, indicating habitual engagement."

  • Cooperation
    4

    "Multiplayer co-op supports teamwork and resource sharing, though some bugs and setup difficulties exist."

  • Creativity
    3

    "Crafting system encourages experimentation with item combinations, though no building or sandbox construction is present."

  • Domination
    -4

    "Multiplayer emphasizes shared progress and cooperation rather than dominance or power over others."

  • Escapism
    4

    "Players use the game as a challenging distraction and stress relief through immersive roguelike gameplay."

  • Expectation
    -4

    "Engagement is driven by intrinsic motivation and personal challenge rather than obligation or external pressure."

  • Experimenting
    4

    "Players explore crafting recipes, skill builds, and different races, encouraging trial and error and novelty."

  • Exploration
    3

    "Randomly generated biomes and multiple paths encourage discovery and curiosity-driven play."

  • Expression
    3

    "Customization through unlockable races, hats, and companions allows personal expression within gameplay."

  • Fantasy
    4

    "The game features imaginative fantasy elements including magic, mythical creatures, and fictional biomes."

  • Fellowship
    3

    "Community and cooperative multiplayer foster social connection and shared achievements."

  • Growth
    5

    "Strong emphasis on learning mechanics, improving skills, and unlocking new content through repeated play."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity; some reports of long sessions and potential unhealthy habits."

  • Idle
    -3

    "Requires focused attention due to difficulty and permadeath; not suited for casual or background play."

  • Intimacy
    2

    "Multiplayer supports social interaction and cooperation but limited evidence of deep emotional connections."

  • Leadership
    -2

    "Multiplayer roles are cooperative and balanced with no strong leadership or authority dynamics."

  • Progression
    5

    "Core gameplay revolves around collecting resources, crafting better gear, leveling up, and unlocking characters."

  • Relaxation
    -2

    "High difficulty and permadeath create tension and challenge rather than relaxation or flow."

  • Sensation
    3

    "Colorful pixel art and fitting music provide enjoyable sensory stimulation and emotional engagement."

  • Status
    -3

    "No social status or leaderboard systems; achievements are personal and community recognition is limited."

  • Story
    1

    "Minimal narrative with basic lore; gameplay is mostly context-free and focused on mechanics and challenges."

  • Strategy
    4

    "Requires planning of skill builds, resource management, and tactical combat decisions."

  • Thrill
    4

    "Permadeath, time pressure, and challenging enemies create suspense and excitement."

  • Value
    4

    "Players perceive strong value for money due to replayability, content, and multiplayer fun."

  • Violence
    3

    "Combat and defeating enemies are core gameplay elements involving destruction and fighting."

  • Survival
    5

    "Survival mechanics including health, hunger, resource gathering, and avoiding death are central."

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    Last update: 06/03/2026