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Max: The Curse of Brotherhood

Xbox 360, Xbox One, Nintendo Switch, PC (Microsoft Windows), PlayStation 4 • 2014

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Quick resume

Max: The Curse of Brotherhood is a cinematic adventure filled with action-packed platforming and creative puzzle-solving. Armed with only a Magic Marker, Max must confront evil at every turn in a hostile and fantastical world in order to save his kid brother, Felix. Join Max on his great adventure!

Global score

94/100

Genres

Adventure, Puzzle, Platform

Pros

  • Creative and unique marker drawing mechanic
  • Engaging puzzles and platforming
  • Beautiful, colorful graphics and animation
  • Family friendly and accessible difficulty
  • Good pacing and level design

Cons

  • Short game length
  • Some control imprecision especially with drawing
  • Limited replay value beyond collectibles
  • Occasional frustrating timed sequences
  • Lack of multiplayer or social features

Motivations

  • Autonomy
    3

    "Players have freedom to draw various elements to solve puzzles and navigate, though drawing is limited to specific points."

  • Competence
    3

    "The game offers a moderate challenge with puzzles and platforming requiring skill and timing, especially in later levels."

  • Competition
    -5

    "No evidence of competitive or ranked modes; focus is on individual puzzle solving and platforming."

  • Continuation
    2

    "Players tend to engage for a few hours with some replayability via collectibles and achievements."

  • Cooperation
    -5

    "Single player experience with no cooperative or multiplayer elements."

  • Creativity
    4

    "Core mechanic involves creative use of a magic marker to draw and manipulate environment elements."

  • Domination
    -5

    "No player-versus-player or dominance interactions; cooperative and equal participation is the norm."

  • Escapism
    4

    "The fantasy setting and engaging puzzles provide a pleasant escape from real life."

  • Expectation
    -4

    "Players engage voluntarily for fun and personal interest without obligation or pressure."

  • Experimenting
    3

    "Players experiment with drawing different shapes and combinations to solve puzzles."

  • Exploration
    2

    "Some exploration encouraged to find collectibles and secrets, though levels are mostly linear."

  • Expression
    3

    "Players express creativity through drawing and shaping environmental elements."

  • Fantasy
    5

    "Strong fantasy theme with magical powers, otherworldly settings, and imaginative story."

  • Fellowship
    -5

    "No social or community features; strictly single player."

  • Growth
    3

    "Players learn new marker abilities and improve skills as game progresses."

  • Health
    -5

    "Typical sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and active puzzle solving; not a casual or idle experience."

  • Intimacy
    -5

    "No evidence of forming close relationships or emotional social interactions."

  • Leadership
    -5

    "No leadership or group management roles; single player experience."

  • Progression
    3

    "Progression through unlocking new marker powers and collecting items."

  • Relaxation
    2

    "Generally relaxing with some moments of tension during timed platforming sections."

  • Sensation
    3

    "Colorful visuals and sound design provide enjoyable sensory stimulation."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    3

    "Simple but engaging narrative about brotherly rescue in a fantasy world."

  • Strategy
    3

    "Puzzles require logical thinking and planning to solve."

  • Thrill
    2

    "Some suspenseful chase sequences and timed challenges add excitement."

  • Value
    4

    "Players find good value especially at sale prices for the engaging gameplay and replayability."

  • Violence
    -3

    "Minimal violence; focus is on puzzle solving and platforming rather than combat."

  • Survival
    2

    "Some avoidance of hazards and timing challenges, but overall low threat environment."

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    Last update: 06/03/2026