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Mortal Sin

PC

2023

Quick resume

Mortal Sin is a chaotic, blood-soaked roguelike where skill is power, and overconfidence is death. Carve through procedurally generated nightmares with brutal melee and flashy, satisfying combos.

Pros

  • Satisfying and skillful melee combat with combos and parries
  • Unique and captivating art style with strong atmosphere
  • High replayability with multiple classes, weapons, and procedural levels
  • Addictive gameplay loop encouraging continued play
  • Strong meta progression system with unlocks and upgrades
  • Excellent value for price especially given single developer effort
  • Active developer with frequent updates and community engagement

Cons

  • Visual style can be off-putting or cause eye strain for some players
  • Some difficulty spikes and punishing instant death traps
  • Enemy variety and AI behavior somewhat limited and occasionally janky
  • Some imbalance among classes and weapon/perk effectiveness
  • Lack of save/load or cooperative multiplayer modes
  • Minimal narrative and story elements
  • Minor bugs and polish issues typical of early access

Motivations

  • Autonomy
    4

    "Players appreciate the choose-your-own-adventure approach to levels and the freedom to complete zones in any order."

  • Competence
    5

    "Reviews emphasize satisfying, skillful combat with combos, parrying, and mastery of mechanics; challenging but fair gameplay."

  • Competition
    Insufficient data
  • Continuation
    5

    "Many reviews mention addictive gameplay, 'one more run' syndrome, and long play sessions with high replayability."

  • Cooperation
    Insufficient data
  • Creativity
    3

    "Players enjoy build variety, unique classes, and weapon combos allowing different playstyles and experimentation."

  • Domination
    Insufficient data
  • Escapism
    4

    "Players mention the game as a way to unwind, relax, and escape with immersive atmosphere and satisfying combat."

  • Expectation
    Insufficient data
  • Experimenting
    4

    "The game encourages trying different classes, weapons, combos, and routes with procedural levels and unlocks."

  • Exploration
    3

    "Procedurally generated levels and multiple zones with optional challenges encourage discovery."

  • Expression
    2

    "Some customization via equipment, weapons, and unlocks, but limited direct character/environment expression."

  • Fantasy
    4

    "Dark fantasy setting with imaginative enemies, gore, and references to Berserk and other fantasy inspirations."

  • Fellowship
    Insufficient data
  • Growth
    4

    "Players learn combat mechanics, combos, and build strategies; progression unlocks new classes and abilities."

  • Health
    Insufficient data
  • Idle
    Insufficient data
  • Intimacy
    Insufficient data
  • Leadership
    Insufficient data
  • Progression
    5

    "Strong meta progression with unlocks, new classes, weapons, combos, and upgrades rewarding continued play."

  • Relaxation
    4

    "Several players mention the game as a way to unwind and enjoy flow state despite its difficulty."

  • Sensation
    4

    "Combat feedback, sound design, gore, and music create a strong sensory and emotional experience."

  • Status
    Insufficient data
  • Story
    2

    "Some narrative elements and NPC dialogue exist but story is minimal and not the main focus."

  • Strategy
    4

    "Combat requires tactical use of combos, parries, positioning, and build choices; risk vs reward decisions."

  • Thrill
    3

    "Challenging combat, suspense from traps and enemies, and tense boss fights provide thrill."

  • Value
    5

    "Players feel the game offers excellent value for price with abundant content and replayability."

  • Violence
    4

    "Enjoyment of visceral melee combat with dismemberment, gore, and brutal weapon effects."

  • Survival
    4

    "Players must avoid damage, manage health and armor durability, and survive punishing enemies and traps."

Updated

Information

Genres

Action, Indie, RPG, Early Access

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