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Nexomon: Extinction

Xbox One, Nintendo Switch, PC (Microsoft Windows), iOS, Mac, PlayStation 4, Android • 2020

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Quick resume

Nexomon: Extinction is a return to classic monster catching games, with a brand new story, eccentric characters and over 300 unique Nexomon to trap, tame and evolve.

Global score

90/100

Genres

Action, Adventure, Casual, Indie, Role-playing (RPG), Simulator, Turn-based strategy (TBS)

Pros

  • Engaging and humorous story with plot twists
  • Large variety of collectible nexomon
  • Open world with exploration and secrets
  • Quality of life features and customization
  • Good value with extensive content and replayability

Cons

  • Combat can be simplistic and repetitive
  • Grinding and leveling can be tedious
  • No online multiplayer or competitive modes
  • Controls and keybindings lack customization
  • Some players find humor and 4th wall breaks excessive

Motivations

  • Autonomy
    4

    "Players can freely explore most of the world early on, choose their own team and playstyle, and customize gameplay with cores and items."

  • Competence
    3

    "Combat involves strategic stamina management and type matchups, with challenging boss fights and scaling difficulty."

  • Competition
    -3

    "Focus is on single-player experience with no online multiplayer or ranked modes; emphasis on personal progress and story."

  • Continuation
    4

    "Players report long playtimes, extensive post-game content, and replayability with custom modes and achievements."

  • Cooperation
    -4

    "Game is single-player only with no cooperative multiplayer or team-based social play."

  • Creativity
    3

    "Players can customize Nexomon with cores, organize teams and storage, and craft items to enhance gameplay."

  • Domination
    -4

    "Interactions are balanced and respectful; no evidence of power imposition or trash talk."

  • Escapism
    4

    "Players enjoy the immersive story, humor, and exploration as a form of stress relief and entertainment."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment, not obligation or external pressure."

  • Experimenting
    3

    "Players experiment with team compositions, item usage, and custom mode settings to tailor the experience."

  • Exploration
    4

    "Open world with many areas to revisit, secrets to find, and encouragement to explore and re-explore."

  • Expression
    2

    "Players can customize avatar appearance and organize teams and storage, though cosmetic options are limited."

  • Fantasy
    4

    "Imaginative monster designs, fantasy story with dragons and tyrants, and meta-humor breaking the fourth wall."

  • Fellowship
    -3

    "Minimal social interaction; primarily a solo experience with limited community engagement."

  • Growth
    3

    "Players develop skills in team building, strategy, and game mechanics; story progression supports learning."

  • Health
    -4

    "Sedentary gameplay typical of turn-based RPGs; no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention during battles and exploration; some grinding but not background play."

  • Intimacy
    -4

    "Limited to surface-level character interactions; no deep emotional or social bonding features."

  • Leadership
    2

    "Players manage and lead their own team of Nexomon, making strategic decisions and party composition."

  • Progression
    4

    "Strong emphasis on leveling, item collection, crafting, and completing the Nexomon dex."

  • Relaxation
    3

    "Balanced challenge with moments of humor and flow; some frustration from grinding but overall enjoyable."

  • Sensation
    3

    "Colorful visuals, engaging music, and humorous writing provide sensory and emotional enjoyment."

  • Status
    -3

    "Achievements exist but social recognition and competitive status are minimal due to lack of multiplayer."

  • Story
    5

    "Highly praised narrative with plot twists, character development, and meta-humor enhancing immersion."

  • Strategy
    3

    "Combat requires planning moves, stamina management, and team composition to overcome challenges."

  • Thrill
    2

    "Some suspense and challenge in boss fights and story moments; overall moderate tension."

  • Value
    4

    "Players report excellent value for price with many hours of content and replayability."

  • Violence
    -3

    "Combat is turn-based and non-graphic; focus on capturing and training rather than destruction."

  • Survival
    2

    "Battles involve resource (stamina) management and avoiding defeat; some risk but not extreme survival elements."

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    Last update: 06/03/2026