No Time similar games & best alternatives
No Time
2019
Related articles
Quick resume
Go on a trip through time! Experience the freedom of traveling into any date, hour and minute in time between the years 1 and 2077! Help your best friend Edward in his scientific affairs! Watch out for the Time Agents & avoid yourself!
Global score
97/100
Genres
Action, Adventure, Indie, Role-playing (RPG), Simulator, Early Access
Pros
- Innovative and deep time travel mechanics
- Engaging and original story with plot twists
- Large open world spanning many eras
- Frequent developer updates and community engagement
- Good value for price with extensive content
Cons
- Bugs and technical issues due to early access
- Manual save system can be frustrating
- Graphics and animations are simple and sometimes janky
- Some quests and npc behaviors can be awkward or repetitive
- Limited character customization and social features
Motivations
-
Autonomy5
"Players have extensive freedom to explore, choose when and where to time travel, and decide how to engage with story or sandbox content."
-
Competence3
"Players improve skills over time, mastering controls and mechanics such as time travel, flying, and puzzle solving."
-
Competition-3
"Focus is on personal exploration and story progression rather than competing with others; multiplayer exists but not emphasized."
-
Continuation4
"Many players report long playtimes, habitual engagement, and repeated playthroughs due to story and sandbox appeal."
-
Cooperation1
"Some multiplayer support and community interaction, but core gameplay is largely solo and self-directed."
-
Creativity4
"Players experiment with time travel mechanics, explore different eras, and engage in sandbox activities with emergent outcomes."
-
Domination-4
"Interactions emphasize balanced, respectful play and personal discovery rather than exerting control or superiority over others."
-
Escapism5
"Strong escapism through immersive time travel, exploration of multiple eras, and engaging storylines."
-
Expectation-4
"Players engage voluntarily out of intrinsic interest and curiosity rather than obligation or external pressure."
-
Experimenting5
"Core appeal is experimenting with time travel mechanics, testing paradoxes, and exploring novel gameplay possibilities."
-
Exploration5
"Extensive discovery of new time periods, secrets, and easter eggs drives player curiosity and engagement."
-
Expression2
"Some character outfit customization and vehicle modifications allow limited self-expression."
-
Fantasy5
"Strong fantasy elements with imaginative time travel, fictional story, and sci-fi scenarios."
-
Fellowship1
"Community and developer interaction exist but social connection is not a primary focus."
-
Growth4
"Players develop skills, learn mechanics, and gain knowledge through gameplay and story progression."
-
Health-5
"Gameplay is sedentary with no physical activity components."
-
Idle-3
"Requires focused attention and active engagement rather than casual or background play."
-
Intimacy-4
"Social interactions are limited and mostly surface-level; emotional sharing is minimal."
-
Leadership-4
"Players mostly follow their own path or developer-designed story; no leadership or group management roles."
-
Progression4
"Players accumulate items, upgrades, and achievements as part of story and sandbox progression."
-
Relaxation3
"Gameplay balances challenge and flow with moments of tension and relaxation."
-
Sensation2
"Visual and auditory elements provide moderate sensory stimulation; graphics are simple but effective."
-
Status-3
"Recognition is mostly personal or community-based rather than broad social status or popularity."
-
Story5
"Strong narrative immersion with engaging plot, characters, and evolving story acts."
-
Strategy3
"Players engage in problem solving, planning, and puzzle-like challenges related to time travel mechanics."
-
Thrill2
"Some suspense and excitement from time travel paradoxes and story events, but not intense or constant."
-
Value4
"Players perceive strong value for price due to extensive content, frequent updates, and unique gameplay."
-
Violence-3
"Combat exists but is limited and not a primary focus; gameplay emphasizes exploration and story."
-
Survival-2
"Some resource management (fuel) but overall low-risk environment with minimal threat."
Similar games
Last update: 06/03/2026