Pathfinder: Wrath of the Righteous - Enhanced Edition similar games & best alternatives

Pathfinder: Wrath of the Righteous - Enhanced Edition

Mac, PlayStation 4, PC (Microsoft Windows), Nintendo Switch, PlayStation 5, Xbox One • 2021

Should you play it?

Embark on a journey to a realm overrun by demons in a new epic RPG from the creators of the critically acclaimed Pathfinder: Kingmaker. Explore the nature of good and evil, learn the true cost of power, and rise as a Mythic Hero capable of deeds beyond mortal expectations.

What works
  • Extensive character customization and build options
  • Deep and immersive fantasy story with meaningful choices
  • High replayability with multiple mythic paths
  • Complex and rewarding tactical combat
  • Strong post-launch support and modding community
Things to keep in mind
  • Steep learning curve and complexity can overwhelm new players
  • Performance issues and bugs especially in later acts
  • Tedious crusade mode and army management
  • Long loading times and some ui clunkiness
  • Some pacing issues and occasional difficulty spikes

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Pathfinder: Kingmaker — Enhanced Plus Edition

  • Dark Deity 2

  • Symphony of War: The Nephilim Saga

  • Airship: Kingdoms Adrift

  • Convoy

  • Eiyuden Chronicle: Hundred Heroes

  • Darkest Dungeon® II

  • Brutal Orchestra

  • Fell Seal: Arbiter's Mark

Hidden Gems

Less popular games with surprisingly high similarity

  • Geneforge 1 - Mutagen

  • Zoria: Age of Shattering

  • Kingsvein

If you liked…

Recommendations by what you enjoyed most

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Pathfinder: Wrath of the Righteous - Enhanced Edition: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Violence, Survival, Cooperation. Here, the score leans higher than usual among comparable games on Leadership, Expression, Story.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

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    "Players have significant freedom in decision-making, character builds, and story choices, reflecting personal control rather than fixed routines."

    Capsule for Warhammer 40,000: Rogue Trader Warhammer 40,000: Rogue Trader

    "Players have extensive freedom in character creation, buildcrafting, and decision-making throughout the story, reflecting high personal control."

  • Competence

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    "Game requires skillful tactical combat, strategic planning, and mastery of complex mechanics with feedback on performance."

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    "The game requires mastering complex mechanics, tactical combat, and character optimization, offering a strong sense of skill and challenge."

  • Competition

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    "Focus is on personal progression and story rather than player-vs-player competition or leaderboards."

    Capsule for Dark Deity Dark Deity

    "Focus is on personal progression and story rather than player-vs-player competition or leaderboards."

  • Continuation

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    "High replayability with multiple characters, builds, and difficulty levels leading to long playtime and habitual engagement."

    Capsule for Valdis Story: Abyssal City Valdis Story: Abyssal City

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  • Cooperation

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    "Single player experience focusing on managing own party; no multiplayer cooperation."

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    "Primarily a single-player experience focused on individual party management rather than multiplayer cooperation."

  • Creativity

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    "Extensive item combinations, character builds, and mod support encourage creative experimentation and customization."

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  • Domination

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    "Interactions emphasize shared party dynamics and story rather than exerting control or superiority over others."

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  • Escapism

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    "Strong narrative and immersive fantasy world provide a deep escape from real life."

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    "Highly immersive fantasy world and epic narrative provide strong escape from reality."

  • Expectation

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    "Players engage voluntarily driven by intrinsic interest and love for the genre; no obligation or pressure noted."

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    "Players engage voluntarily driven by intrinsic interest and love of the genre; no external obligation noted."

  • Experimenting

    Game with the same Experimenting vibe

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    "Encourages trying new team builds, spells, and strategies with a vast array of mechanics to explore."

    Capsule for Siralim 3 Siralim 3

    "Encourages trying new builds, mythic paths, and strategies with complex mechanics and diverse options."

  • Exploration

    Game with the same Exploration vibe

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    "Unlocking new locations and discovering characters and stories provides some exploration."

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    "Exploration of varied locations and story branches is significant, though some areas are small and loading screens frequent."

  • Expression

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    "Character customization with pronouns, personality traits, and modding enables strong self-expression."

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    "Character customization and party personalization support strong self-expression."

  • Fantasy

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    "Strongly rooted in fantasy with mythical creatures, magic, and imaginative lore."

    Capsule for Conquest of Elysium 4 Conquest of Elysium 4

    "Deeply rooted in fantasy tabletop RPG lore with mythical paths and supernatural elements."

  • Fellowship

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    "Focus is on solo play and individual experience; social interaction is minimal and indirect via modding community."

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    "Focus is on solo play and party management rather than community or multiplayer socializing."

  • Growth

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    "Heavy focus on learning game mechanics, character progression, and improving tactical skills over time."

    Capsule for Battle Brothers Battle Brothers

    "Strong emphasis on learning complex systems, character progression, and tactical mastery."

  • Health

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    "Sedentary gameplay with no physical activity involved."

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  • Idle

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    "Requires active engagement and focus; some loading times but gameplay demands attention."

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  • Intimacy

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    "Limited to party member interactions; no close social relationships or emotional sharing beyond story."

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  • Leadership

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    "Players manage and direct party members and mercenaries, making leadership a gameplay element."

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    "Players lead a crusade army and manage party members, reflecting leadership roles within the game."

  • Progression

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    "Strong emphasis on leveling up, acquiring items, skills, and upgrades throughout gameplay."

    Capsule for The Elder Scrolls V: Skyrim Special Edition The Elder Scrolls V: Skyrim Special Edition

    "Strong focus on leveling, item acquisition, and character upgrades throughout long play sessions."

  • Relaxation

    Game with the same Relaxation vibe

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    "Game is challenging and sometimes frustrating; not primarily designed for relaxation or flow."

    Capsule for Unity of Command: Stalingrad Campaign Unity of Command: Stalingrad Campaign

    "Game can be challenging and sometimes frustrating, with some players experiencing burnout."

  • Sensation

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    "Visual and auditory elements are enjoyable and engaging, but not overwhelming or intense."

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    "Enjoyable visual and auditory elements, though not the primary focus."

  • Status

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    "Achievements and recognition are minimal; focus is on individual experience rather than social status."

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    "Achievements and recognition are mostly internal or single-player focused rather than social status."

  • Story

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    "Strong narrative focus with immersive story, branching plots, and character development."

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    "Highly immersive narrative with branching plots, character development, and player choices."

  • Strategy

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    "Combat and party management require planning, tactical thinking, and problem solving."

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    "Complex tactical combat and party management require planning and problem solving."

  • Thrill

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    "Some suspense and challenge in battles, but overall controlled gameplay."

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  • Value

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    "Players report excellent value for time and money due to extensive content and replayability."

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    "Players report excellent value for time and money due to extensive content and replayability."

  • Violence

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    "Combat and destruction are core gameplay elements with satisfying animations and effects."

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    "Combat and destruction are core gameplay elements with satisfying effects."

  • Survival

    Game with the same Survival vibe

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    "Resource management, combat survival, and overcoming threats are core gameplay elements"

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    "Resource management and overcoming threats are part of gameplay, especially in combat and crusade mode."

Last update: 01/06/2026