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Perfect Heist 2 similar games & best alternatives

Perfect Heist 2

PC (Microsoft Windows) • 2021

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Quick resume

Perfect Heist 2 is a round-based online game, where robbers try to hide in plain sight while robbing a bank without being noticed by the cop team!

Global score

93/100

Genres

Action, Casual, Indie, Strategy

Similar games

    Pros

    • Unique stealth and social deception gameplay
    • Large variety of classes and strategies
    • Strong cooperative multiplayer experience
    • Active developer support and updates
    • Map editor and steam workshop support

    Cons

    • Small player base limits public matchmaking
    • Some bugs and occasional server issues
    • Learning curve can be steep for new players
    • Occasional toxic behavior reported
    • Menu and lobby management could be improved

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Intimacy. It leans lower than usual among comparable games on Story, Domination.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players choose from many classes with unique skills and can direct their own strategies and actions freely."

    • Competence
      4

      "Game involves skillful stealth, deception, class mastery, and tactical decision-making with feedback from gameplay."

    • Competition
      4

      "Multiplayer team-based gameplay with ranked modes and leaderboards; players compete against others."

    • Continuation
      3

      "Players report long play sessions, habitual play with friends, and ongoing engagement through updates and map editor."

    • Cooperation
      5

      "Strong emphasis on teamwork and coordination between cops or robbers to achieve objectives."

    • Creativity
      4

      "Map editor and Steam Workshop support enable player-created content and customization of maps."

    • Domination
      -3

      "Community described as friendly and cooperative; toxic behavior exists but is not dominant."

    • Escapism
      4

      "Players use the game as a fun distraction and social outlet, escaping real-life stress through engaging gameplay."

    • Expectation
      -4

      "Players engage voluntarily for fun and social reasons, not out of obligation or pressure."

    • Experimenting
      5

      "Wide variety of classes and strategies encourages trying new tactics and approaches each round."

    • Exploration
      3

      "Players explore maps with NPCs and discover different ways to approach objectives; map editor adds exploration."

    • Expression
      3

      "Cosmetic unlocks and character customization allow some self-expression, though limited compared to other games."

    • Fantasy
      3

      "Game features imaginative stealth and deception mechanics with NPC blending and class abilities in a fictional setting."

    • Fellowship
      5

      "Strong community aspect with cooperative play, friendly interactions, and social bonding through gameplay."

    • Growth
      4

      "Learning curve with class mastery, map knowledge, and strategy development promotes player growth."

    • Health
      -4

      "Typical sedentary gameplay with no physical activity or health-related features."

    • Idle
      -4

      "Requires active attention and focus during rounds; not suited for background or idle play."

    • Intimacy
      3

      "Players form friendships and social connections through cooperative play and community engagement."

    • Leadership
      3

      "Some players take leadership roles in coordinating team strategies and guiding teammates."

    • Progression
      3

      "Leveling system unlocks cosmetic upgrades; progression mostly cosmetic rather than power-based."

    • Relaxation
      1

      "Game balances challenge and fun but has tense moments; some players find it relaxing, others find it intense."

    • Sensation
      2

      "Visual and auditory feedback is decent; gameplay excitement and variety provide emotional stimulation."

    • Status
      3

      "Leaderboards and ranks provide social recognition; community values skill and achievements."

    • Story
      -5

      "No story or narrative; gameplay is round-based and context-free."

    • Strategy
      5

      "High strategic depth with class synergies, deception, and tactical planning required."

    • Thrill
      4

      "Stealth, deception, and sudden shootouts create suspense and thrilling moments."

    • Value
      4

      "Players report good value for price with many hours of fun and active developer support."

    • Violence
      3

      "Combat and shooting are core mechanics, though balanced with stealth and non-lethal tactics."

    • Survival
      3

      "Players must avoid detection and death; resource and life management are important."

    Last update: 29/04/2026