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RimWorld

PC (Microsoft Windows), Linux, Mac • 2018

Quick resume

A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.

Pros

  • deep colony management
  • high replayability
  • emergent storytelling
  • strong creativity and customization
  • challenging strategy and survival

Cons

  • no multiplayer or competitive modes
  • some players find micromanagement stressful

Motivations

  • Autonomy
    4

    "RimWorld offers players significant freedom in managing their colony and making decisions."

  • Competence
    4

    "Players feel effective by mastering complex colony management and survival mechanics."

  • Competition
    0

    "The game is primarily single-player with no competitive modes."

  • Continuation
    5

    "RimWorld encourages long play sessions and replayability through emergent storytelling and sandbox gameplay."

  • Cooperation
    0

    "No multiplayer or cooperative gameplay is present."

  • Creativity
    5

    "Strong emphasis on building, customizing, and designing colonies."

  • Domination
    1

    "Some players enjoy exerting control over their colony and defending against threats, but no PvP."

  • Escapism
    5

    "Highly immersive and engaging, providing an escape through storytelling and survival challenges."

  • Expectation
    -1

    "Some players find the difficulty and micromanagement stressful rather than enjoyable."

  • Experimenting
    5

    "Players often try new strategies, mods, and colony setups."

  • Exploration
    3

    "Exploration of the map and discovering events is part of gameplay, though limited compared to open-world games."

  • Expression
    4

    "Customization of colonists, buildings, and environments is a core feature."

  • Fantasy
    3

    "The sci-fi and storytelling elements provide imaginative fiction, though grounded in survival."

  • Fellowship
    0

    "No multiplayer or community interaction within the game itself."

  • Growth
    3

    "Players develop skills in management and problem-solving over time."

  • Health
    0

    "No physical activity or health-related gameplay."

  • Idle
    0

    "Not typically used to fill idle time; gameplay is engaging and active."

  • Intimacy
    2

    "Relationships between colonists are a gameplay element, fostering emotional attachment."

  • Leadership
    4

    "Players lead and manage their colony effectively."

  • Progression
    4

    "Accumulating resources, technology, and colony growth are key gameplay aspects."

  • Relaxation
    3

    "Some players find the game relaxing despite its challenges."

  • Sensation
    2

    "Emotional engagement through storytelling and events provides sensory stimulation."

  • Status
    0

    "No competitive ranking or social status systems."

  • Story
    5

    "Emergent narrative and event-driven storytelling are central to the experience."

  • Strategy
    5

    "Strong mental challenge in planning, resource management, and problem solving."

  • Thrill
    4

    "Tense moments and threats create suspense and thrill."

  • Value
    5

    "Players perceive high value due to depth, replayability, and mod support."

  • Violence
    3

    "Combat and defense against threats are important gameplay elements."

  • Survival
    5

    "Core gameplay revolves around survival and avoiding failure."

Updated

Information

Genres

Indie, Simulator, Strategy, Real Time Strategy (RTS)

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