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Rise of Liberty

PC

2019

Quick resume

Rise of Liberty is a FPS single-player massive Revolutionary War battle simulator. Fire deafening cannons into the thick of the battle, stand in line formation and fire devastating volleys into the enemy. Gather your men for these monumental battles and defeat the enemy!

Pros

  • Large-scale battles with hundreds of AI units
  • Active and responsive developer
  • Historical Revolutionary War setting
  • Good performance on low-end PCs
  • Fun commanding system and tactical gameplay
  • Unlockable weapons and progression
  • Immersive battle atmosphere and sound
  • Affordable price with good value

Cons

  • Limited maps and game modes
  • Repetitive gameplay after unlocking content
  • Basic and sometimes clunky commanding system
  • Lack of multiplayer and mod support
  • Some AI pathfinding and behavior issues
  • Limited customization and expression options
  • Occasional bugs and glitches
  • No campaign or story mode

Motivations

  • Autonomy
    3

    "Players appreciate the ability to choose sides, command troops, and engage in battles with some freedom"

  • Competence
    3

    "Players mention mastering mechanics like commanding troops, unlocking weapons, and tactical gameplay"

  • Competition
    1

    "Some competitive elements implied through score limits and battles, but no multiplayer or ranked modes"

  • Continuation
    2

    "Players enjoy replaying battles and returning occasionally, though some find it repetitive after unlocking everything"

  • Cooperation
    2

    "Cooperation mainly with AI teammates; players mention teamwork and commanding squads"

  • Creativity
    2

    "Players request mod support, workshop, and map editors, indicating interest in creativity"

  • Domination
    Insufficient data
  • Escapism
    3

    "Players enjoy immersing themselves in historical battles and escaping into the Revolutionary War setting"

  • Expectation
    Insufficient data
  • Experimenting
    2

    "Players try different weapons, tactics, and command options; some experimentation with AI and battle setups"

  • Exploration
    1

    "Limited maps and environments, but players enjoy different battlefields and scenarios"

  • Expression
    1

    "Some customization of weapons and units, but limited character or environment expression"

  • Fantasy
    2

    "Players enjoy the historical fiction and roleplay aspects, e.g. being George Washington or leading troops"

  • Fellowship
    2

    "Community is active and friendly; developer engagement fosters a sense of belonging"

  • Growth
    2

    "Players learn commanding, tactics, and game mechanics; some mention personal development"

  • Health
    Insufficient data
  • Idle
    1

    "Some players use the game as a time filler or casual distraction"

  • Intimacy
    Insufficient data
  • Leadership
    3

    "Players enjoy commanding troops and leading battles, though commanding system is basic"

  • Progression
    3

    "Unlocking weapons and upgrades through kills is a motivating factor"

  • Relaxation
    2

    "Some players find the game relaxing and enjoyable as a casual experience"

  • Sensation
    2

    "Players mention immersive sound, visuals, and battle atmosphere despite simple graphics"

  • Status
    Insufficient data
  • Story
    2

    "Historical setting and battle reenactments provide narrative immersion"

  • Strategy
    3

    "Tactical command and battlefield strategy are core gameplay elements"

  • Thrill
    2

    "Players enjoy the suspense and excitement of large-scale battles"

  • Value
    4

    "Players feel the game offers good value for price, especially given developer support"

  • Violence
    2

    "Enjoyment of musket fire, cannon blasts, and combat is noted, though gore is minimal"

  • Survival
    1

    "Basic survival elements exist but are not a primary focus"

Updated

Information

Genres

Indie, Strategy

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