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Rising World

PC

2014

Quick resume

Rising World is a voxel based open-world sandbox game, featuring a procedurally generated world, playable in single and multi-player.

Pros

  • Extensive creative building and crafting freedom
  • Large, immersive procedurally generated worlds
  • Relaxing and addictive gameplay
  • Friendly and helpful community
  • Fair price and ongoing developer support
  • Good multiplayer cooperation features
  • Detailed and realistic graphics and environmental effects

Cons

  • Combat system is clunky and minimal
  • Some technical issues and bugs reported
  • Progression can feel limited or grindy
  • Multiplayer can have connection or stability issues
  • Lack of strong narrative or story elements
  • Long development time with slow updates
  • Some UI and control complexity

Motivations

  • Autonomy
    5

    "Reviews highlight extensive freedom in building, crafting, and world manipulation, allowing players to play on their own terms."

  • Competence
    3

    "Players mention mastering complex building mechanics and survival elements, though some find combat clunky."

  • Competition
    Insufficient data
  • Continuation
    4

    "Many reviews mention addiction, long play sessions, and ongoing updates keeping players engaged."

  • Cooperation
    3

    "Multiplayer is supported and praised for cooperative building and exploration, though some report issues."

  • Creativity
    5

    "Strong emphasis on creative building freedom, detailed construction, and customization."

  • Domination
    Insufficient data
  • Escapism
    4

    "Players describe the game as relaxing, a good time-killer, and a way to unwind."

  • Expectation
    Insufficient data
  • Experimenting
    4

    "Players enjoy exploring mechanics, terraforming, and experimenting with building and crafting."

  • Exploration
    4

    "Large procedurally generated worlds and biomes encourage exploration."

  • Expression
    4

    "Customization of buildings, terrain, and some character options noted."

  • Fantasy
    1

    "Some fantasy elements like dungeons and bandits exist but overall focus is on realism."

  • Fellowship
    3

    "Community described as friendly and helpful; multiplayer fosters social interaction."

  • Growth
    3

    "Players learn crafting, building, and survival skills; some mention educational aspects."

  • Health
    Insufficient data
  • Idle
    2

    "Some mention using the game as a relaxing time filler or background activity."

  • Intimacy
    2

    "A few reviews mention playing with close friends or spouse, indicating some intimacy."

  • Leadership
    Insufficient data
  • Progression
    3

    "Crafting progression and unlocking new items is noted, though some find it limited."

  • Relaxation
    5

    "Frequently described as relaxing and stress-relieving."

  • Sensation
    3

    "Graphics and environmental effects praised; immersive sensory experience."

  • Status
    Insufficient data
  • Story
    1

    "Minimal narrative; some mention of dungeons and bandits but no strong story."

  • Strategy
    3

    "Crafting, building, and survival require planning and problem solving."

  • Thrill
    2

    "Some thrill from exploration, dungeons, and animal attacks, but overall calm tone."

  • Value
    4

    "Many mention fair price and good value for time invested."

  • Violence
    1

    "Combat exists but is described as clunky and minimal; not a main focus."

  • Survival
    3

    "Survival mechanics present and appreciated, though some find it easy or limited."

Updated

Information

Genres

Action, Adventure, Indie, RPG, Early Access

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